Well here's something different.
Lost In Static
This game is made entirely of "static" and different patterns of static movement are what makes up the game's environment. So if you were to take a screenshot it would look exactly like... static. Only by seeing the game in motion does it truly become that--a game.
You won't find any brilliant level design, here, unfortunately. But what you will find is an interesting 5 minute diversion that will possibly give you vertigo. But hey, the music is pretty good. Part of the reason why I liked this game is because I remember as a kid I would sometimes zone out when watching static on the television imagining different objects appearing before me (and I was too lazy to get up and change the channel after the VHS tape was finished).
Lost In Static
This game is made entirely of "static" and different patterns of static movement are what makes up the game's environment. So if you were to take a screenshot it would look exactly like... static. Only by seeing the game in motion does it truly become that--a game.
You won't find any brilliant level design, here, unfortunately. But what you will find is an interesting 5 minute diversion that will possibly give you vertigo. But hey, the music is pretty good. Part of the reason why I liked this game is because I remember as a kid I would sometimes zone out when watching static on the television imagining different objects appearing before me (and I was too lazy to get up and change the channel after the VHS tape was finished).


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