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    In the middle of the castle town...

    Hi, I was curious as to whether you could make an event to trigger enemy fights inside of the castle interior. Does anyone know? (RPG MAKER 3)
    Last edited by volearix; 01-16-2009, 10:52 AM.

    #2
    Re: In the middle of the castle town...

    Yes you can.

    Look under CONTROL TYPE: Battles. (Or character battles)

    You need to create the monster, and create a monster party for it first though.

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      #3
      Re: In the middle of the castle town...

      Originally posted by Seraph View Post
      Yes you can.

      Look under CONTROL TYPE: Battles. (Or character battles)

      You need to create the monster, and create a monster party for it first though.
      Of course, the problem comes when you want to determine how to make the battles generate randomly. You could try this out:http://www.pavilionboards.com/forum/...rthbound-style


      "You're dead if you aim only for kids. Adults are only kids grown up, anyway."
      -Walt Disney

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        #4
        Re: In the middle of the castle town...

        Is that what he meant? I guess I misunderstood his post.

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          #5
          Re: In the middle of the castle town...

          I know how to make up monster parties and monsters, my issue is being able to force random encounters inside of a castle. You can't do that normally. I made a sequence where a castle was attacked, but I am finding that I can't make random monster fights inside the castle walls..

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            #6
            Re: In the middle of the castle town...

            I didn't know you were asking about random encounters, sorry.

            It's not possible that I know of. The only thing I can suggest is making a dungeon to be part of your castle, and try to make it look as castle-ish as possible . The graphics won't be the same, but it's the only way you're going to get random encounters.
            Last edited by Seraph; 01-15-2009, 03:00 PM.

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              #7
              Re: In the middle of the castle town...

              The best way I can think of to create random encounters in a castle is to create multiple invisible events. Set them to activate when touched and place them randomly throughout the castle. Then set the event code for them to activate a random battle. This is about as random of a battle system in a castle I can think of.

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