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    Disabling The X Button

    there any way to disable the x button, becuase I am trying to make
    this battle system were,with one move is instant death, and I already figured out that I can create one hit kills just by naming a flag monster death,if I
    want the monsters alive, I turn the flag on, if I want if dead, I turn it off,
    but one thing I never figured out is how to disable the X button.I am trying to make the move, downward slash, but I want to figured out imput buttons,
    and diable the x button, to make the combo square,x=downward slash.If this
    does not work, I make a battle menu type system.
    Last edited by RPGD; 06-12-2005, 09:06 PM. Reason: Don't try to make the title irrelevant to the topic to trick others into looking at it, if that was your intention.

    Member of the CClitte

    #2
    Re: prince of persia

    For starters, make sure your topic titles actually have something to do with the topic from now on.

    Anyway, I believe there is a flag you can turn off to switch off the menu.
    "What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."

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      #3
      Re: prince of persia

      Yeah its flag 10:No Menus, this disables the main menu from popping up, so then you can make X do whatever you want.
      はじめまして。真(しん)の冷静(れいせい)です。どうぞよろしく。
      http://www.thetruecoolness.com/

      5198-2124-7210 Smash

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        #4
        Re: prince of persia

        After I find this, how do you make a duel battle system, were, you have a
        certain amount of time to press X, and other buttons,in a japanese katana
        style combat?

        Member of the CClitte

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          #5
          Re: Disabling The X Button

          Well the certain amount of time is the Input Creation->Buttons command. And in that instead of checking constant wait, use a time in frames instead. Then you just check the 4:user button variable after that using a sort command or a script branch commands. The variable user button is -1 if they did not press a button. So if you were checking for X you would want to see if user button is 7. So just make a script like this

          Input: Buttons: Wait (<seconds * 30>)F
          Script Branch: Sort [4:User Button]
          Script Branch: Apply If: Number is 7 // x Button
          Script: Call [Do Stuff]
          Script Branch: To End // note you don't need this if this apply if is the last one
          Script: Branch End

          Of course you can check for as many buttons as you want and chain this script body together to do button combos.
          はじめまして。真(しん)の冷静(れいせい)です。どうぞよろしく。
          http://www.thetruecoolness.com/

          5198-2124-7210 Smash

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            #6
            Re: Disabling The X Button

            thanks, this helped me be able to make a beginning blacksmith shop.

            Member of the CClitte

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              #7
              Re: prince of persia

              Originally posted by Lone Phantom
              After I find this, how do you make a duel battle system, were, you have a
              certain amount of time to press X, and other buttons,in a japanese katana
              style combat?

              thanks, this helped me be able to make a beginning blacksmith shop.
              Wait... those are two different ideas.

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                #8
                Re: prince of persia

                Originally posted by Riotsword
                Wait... those are two different ideas.

                your the first one to notice that,cool,yea I decided I rather have a blacksmith shop.

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