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Lausen
12-07-2008, 02:27 PM
RPGM3 that is. Since getting RGPM 1 (Thank you Valk.) I’ve fallen in love with it. The dungeon’s, sprites, and the battles are actually FUN. You can even MOVE stuff! I find it a lot harder to get work done with 3 now. I find working with RPGM3 more like WORK and not pleasure.

I will still release Holy-Chaos. I’ll still enter contests with RPGM3, but I won’t be working on anything major with the software. I might finish the Mirage of Destiny Demo. I think I’m going to carry MoD over to RPGM1. Well have to see. Right now I’m making a small game to learn the software. It’s basically drawn me away form working on my Mini-Game completely.

Valkysas
12-07-2008, 03:35 PM
I know you're missing a manual, so I'd just like to remind you that the mag has the RPGM1 manuals scanned

Lausen
12-07-2008, 03:47 PM
I know you're missing a manual, so I'd just like to remind you that the mag has the RPGM1 manuals scanned

Yeah, I saw that the other day. I haven't really needed a manual though. I'm pretty sure I got things down. I might release my practice game just to see if I'm doing things right.

I actually have a question for you Valk. Is there anyway to get the pavs Sprite library into PS3 format?

MRevelle83
12-07-2008, 03:48 PM
This is why I still love RPGM1 over the other console makers. Easier to use than RPGM2, not as restricting as RPGM3. Not to mention I like the sprites better than the chibi models or stiff and badly animated models of the other RPGMs.

Valkysas
12-07-2008, 07:36 PM
I actually have a question for you Valk. Is there anyway to get the pavs Sprite library into PS3 format?
It's something I plan on doing when I get my dex drive operational again.

Ωbright
12-07-2008, 07:50 PM
I really need to get back into RM1 again some day. I love the pixel editors, and anime maker. Still, I'll take variables over flags ANY day. I don't think I could ever see any of the makers as 'the ultimate one'. ALL of them have things that I love about them.

Lausen
12-07-2008, 07:54 PM
It's something I plan on doing when I get my dex drive operational again.

I can't wait to see what's been made.:D

I really need to get back into RM1 again some day. I love the pixel editors, and anime maker. Still, I'll take variables over flags ANY day. I don't think I could ever see any of the makers as 'the ultimate one'. ALL of them have things that I love about them.

Yeah, switches are kind of a pain when you're used to variables. Variables solve things so much quicker.

Lausen
12-07-2008, 11:04 PM
I submitted my practice game.

http://www.rpgmmag.com/forums/viewtopic.php?p=109494&sid=4da0b711ce3145c333998188d3c9d853#109494

Zeroth
12-08-2008, 12:36 AM
Dude, when I read your title, my heart almost sank. Don't scare me like that, man!

Now that you're working with RPGM1, you probably won't be playing with RPGM2. *sigh* Will you ever pick it up and try developing a game with it? I probably don't need to mention how much I'd like to see you do a game on it.

Anyway, I'll always support you in whichever RPGM you decide to use. Hopefully your game will only benifit with RPGM1. :)