I don't know if you guys have been keeping up on the latest news, but a relatively recent (week old) interview with Mike Capps, president of Epic Games (bringers of fine products like Gears of War) revealed a pretty ridiculous business plan. I mentioned this in the Mirror's Edge topic but yeah it definitely deserves it's own topic!
Some highlights from the interview:
And I thought I hated the Wii, this guy has statistics on it!!
Nintendo... pervasive culture. Is this European humor? This guy is vicious!
This right here is the scary thing. Epic ISN'T a small company and this generation of games has pushed the Downloadable Content market. Just look at Crystal Chronicles When I am King (or whatever it's called), Mega Man 9, Oblivion (here's a mod that's inferior to what one person can make in a week 5$ please) or that new Tales of... game where you actually PAY to level up. One could argue "Well, if you don't want the extra stuff then you don't have to pay for it" but can you imagine games coming out where you have to pay to unlock crap that was supposed to be there in the first place but was removed so you could spend more money on it? Jesus Christ, this is ridiculous. I already hate the preplanned trilogy fad that seems to be going on but now I have to possibly worry about games that I have to pay to finish.
AND THE BIGGEST HINDSIGHT this guy seems to miss is that companies don't support games forever. Imagine buying UNFINISHED GAME A 10 years from now and realizing that you can't finish it because who ever's website is dead.
express your fears here, pav, or just call out capps and the video game industry in general and pray they aren't moving in such a stupid direction.
Some highlights from the interview:
You recently made quite a pertinent point about Wii - that it's like a virus - the appeal passes from person to person, before the interest dies out...
Michael Capps: It's got the same transmission pattern. Someone put out an interesting statistic - that 70 per cent of Wii Fits were used once.
Michael Capps: It's got the same transmission pattern. Someone put out an interesting statistic - that 70 per cent of Wii Fits were used once.
[B]and my mum's playing videogames because of the Wii... and when I make her play Gears.
I think that's great - we're solidly cementing the videogame generation. Reggie and the guys at Nintendo of America have done a wonderful job of making it a more pervasive part of culture. How can we not win?
I think that's great - we're solidly cementing the videogame generation. Reggie and the guys at Nintendo of America have done a wonderful job of making it a more pervasive part of culture. How can we not win?
Michael Capps: I'm not sure how big it is here [in Europe], but the secondary market is a huge issue in the United States. Our primary retailer makes the majority of its money off of secondary sales, and so you're starting to see games taking proactive steps toward that by... if you buy the retail version you get the unlock code.
I've talked to some developers who are saying "If you want to fight the final boss you go online and pay USD 20, but if you bought the retail version you got it for free". We don't make any money when someone rents it, and we don't make any money when someone buys it used - way more than twice as many people played Gears than bought it...
I've talked to some developers who are saying "If you want to fight the final boss you go online and pay USD 20, but if you bought the retail version you got it for free". We don't make any money when someone rents it, and we don't make any money when someone buys it used - way more than twice as many people played Gears than bought it...
AND THE BIGGEST HINDSIGHT this guy seems to miss is that companies don't support games forever. Imagine buying UNFINISHED GAME A 10 years from now and realizing that you can't finish it because who ever's website is dead.
express your fears here, pav, or just call out capps and the video game industry in general and pray they aren't moving in such a stupid direction.








Comment