You awake one day to find you've been mysteriously transported to the ancient, cursed kingdom of Wormwood, located high atop a desereted mountain Isle. How exactly you arrived there, and why no one has ever heard of this place before, remains a secret. One of many the townsfolk are reluctant to divulge.
As you try to regain your memories, and figure out how you are going to return home, you are inevitebly forced to unlock the ancient secrets of the isles, the townsfolk, and the cause of the curse bestowed upon them in this gothic and sinister tale.
Gameplay Features:
Choose one of four Character Classes!; Adventurer, Headhunter, Spellsword and Witchhunter. Each has their own unique Battle Skills and Abilities. *Class has no bearing on the weapons, armor and accessories your character can equip.
Character progression at Your Own Pace!; Obtain different Soul Gems from defeated foes and use them to make an offering, which will imbue the attributes of your choice, and allow you to learn new spells and skills at your leisure.
More will be added later. I could actually use someones help to write a summary to help "sell" my game, so to speak (As in the descriptor of the game).
I'm very serious this time round about completeing this title, as I really enjoy the gameplay mechanics I've implimented. I just felt like sharing a little about what it's all about.
So anyway, how does the premise sound so far?
As you try to regain your memories, and figure out how you are going to return home, you are inevitebly forced to unlock the ancient secrets of the isles, the townsfolk, and the cause of the curse bestowed upon them in this gothic and sinister tale.
Gameplay Features:
Choose one of four Character Classes!; Adventurer, Headhunter, Spellsword and Witchhunter. Each has their own unique Battle Skills and Abilities. *Class has no bearing on the weapons, armor and accessories your character can equip.
Character progression at Your Own Pace!; Obtain different Soul Gems from defeated foes and use them to make an offering, which will imbue the attributes of your choice, and allow you to learn new spells and skills at your leisure.
More will be added later. I could actually use someones help to write a summary to help "sell" my game, so to speak (As in the descriptor of the game).
I'm very serious this time round about completeing this title, as I really enjoy the gameplay mechanics I've implimented. I just felt like sharing a little about what it's all about.
So anyway, how does the premise sound so far?



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