This just comes from the dome:
Top Spin (Mega Man III): The unpredictability of this weapon astounds me! I know it's needed to defeat Shadow Man, but most of the time, I end up tapping the button, and BOOM! I run out of the damn thing. What's even worse is that it's needed in the final fight against Wily.
Charge Kick (Mega Man V): I know, I know. I love Mega Man V to death, but to provide me with a weapon that only serves as a threat to Wave Man is deemed useless in my eyes. Better just stick with the ol' Mega Buster.
Any kind of "Flash" attacks (Mega Man V, VI): Only used for one boss, and you have to use all of this weapon for the boss to die...you CANNNOT miss the boss even once, or you'll end up having to rely on another weapon.
Skull Man's weapon (Mega Man IV): It's a poor man's "Jewel Man" (MM9) shield that can only deflect against one attack. Corny!
Can you think of any more. List 'em here.
Top Spin (Mega Man III): The unpredictability of this weapon astounds me! I know it's needed to defeat Shadow Man, but most of the time, I end up tapping the button, and BOOM! I run out of the damn thing. What's even worse is that it's needed in the final fight against Wily.
Charge Kick (Mega Man V): I know, I know. I love Mega Man V to death, but to provide me with a weapon that only serves as a threat to Wave Man is deemed useless in my eyes. Better just stick with the ol' Mega Buster.
Any kind of "Flash" attacks (Mega Man V, VI): Only used for one boss, and you have to use all of this weapon for the boss to die...you CANNNOT miss the boss even once, or you'll end up having to rely on another weapon.
Skull Man's weapon (Mega Man IV): It's a poor man's "Jewel Man" (MM9) shield that can only deflect against one attack. Corny!
Can you think of any more. List 'em here.








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