I looked around the forum, but was unable to find an answer for my specific situation.
In my game I have an event that when activated changes the display of the main character and teleports the character to another portion of the room. In that same stream of codes the main character's real graphic shows up in that spot was just unoccupied. That's where i am. The problem is that after i warp nothing happens or it gets stuck in a loop. I made the warp command a separate object that just goes off at the right time, then i have another code to turn it off. I thought that that would open way for more coding, so what am I missing? Thank you for taking time to consider my question.
In my game I have an event that when activated changes the display of the main character and teleports the character to another portion of the room. In that same stream of codes the main character's real graphic shows up in that spot was just unoccupied. That's where i am. The problem is that after i warp nothing happens or it gets stuck in a loop. I made the warp command a separate object that just goes off at the right time, then i have another code to turn it off. I thought that that would open way for more coding, so what am I missing? Thank you for taking time to consider my question.



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