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    ...help.

    In a map I was creating on XP, I wanted to create an overpass with a bridge.
    Is that possible because it's not working.
    I'm using the Mountain tileset.

    *EDIT*
    And maybe I should add that I plan to have my character go on top of the
    mountain the bridge is on and cross it.
    Last edited by morrovo; 09-30-2008, 12:00 AM.

    #2
    Re: ...help.

    You need to open the Database and edit the Tileset accordingly.
    Try messing with the Passibility and the Priorities.
    Last edited by American Hero; 09-30-2008, 01:14 AM.
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      #3
      Re: ...help.

      I want to be able to go over the bridge later without being able to fall of.

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        #4
        Re: ...help.

        Originally posted by morrovo View Post
        I want to be able to go over the bridge later without being able to fall of.
        You'll need a script for that.

        You should be able to find one pretty easily, I've seen several actually. I forget the actual name of the script though. If you don't find one by the time that I get off of work I'll look for it and try to link you one.

        Hope this helps.

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          #5
          Re: ...help.

          Originally posted by morrovo View Post
          I want to be able to go over the bridge later without being able to fall of.
          I'm not quite sure what you mean.
          Last edited by American Hero; 09-30-2008, 02:07 PM.
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            #6
            Re: ...help.

            Thx Xyster.
            and American Hero, I was talking about early in the game, I would be at the foot of the mountain and you could be able to see the bridge. Then later in the game I would climb the mountain and pass the same bridge I was under.
            Messing around with the passibility of the bridge will let you be able to fall off when you cross it.

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              #7
              Re: ...help.

              Thoerically, you could actually make the portion of the bridge that you are passing under and over an event from the map, piecing it together to look like the bridge, then set it to "Through" and "Always on Top".

              Then on the path in front of the event you could make a switch that activates when you pass over it so that it turns the bridge to be walkable and on the bottom.

              It's a lot more simple with the script though, I just need to search through my favorites to find the site that had it.

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                #8
                Re: ...help.

                I understand what you are saying... I'll try it.
                ~~~~~~~~~~~~~~~~~~
                Hmm... maybe it is easier with the script.
                I'll keep looking for it.
                Last edited by morrovo; 09-30-2008, 05:40 PM.

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                  #9
                  Re: ...help.

                  Found it, it's called "Tileset Swap"

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                    #10
                    Re: ...help.

                    Glad you found it. Here's a link to more stuff about bridges if you want to check it out.
                    http://www.rmxp.org/forums/index.php?topic=14804

                    It's a whole thread on bridges in XP and stuff. Lots of pictures and links...didn't bother looknig at it too much, but I think there's a link to the script there too.

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                      #11
                      Re: ...help.

                      Haha it worked!
                      Thx

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