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    I have two questions.

    my first question is I dont know how to use Random Monster Encounters in the field. I have ben getting Treasue Chest and placing them in the field and making them invisable, then when its touched you fight a monster party. Can I have it where the monsters are walking around in the field and you touch it and fight it!?


    My Second question is I have it where you fight this witch which is really a ghost. And I have this werewolf who says

    "Find The Witch who turned me into a werewolf and I will help you"

    Well this is part of Question 1. In a castle I have a stone figure which when you touch it you fight the Ghost/Witch. Can I have it where the Ghost is just floatting there? And when/if you beat it I want it where the werewolf says

    "Thank You for destroying that witch for me. Iam in you debt"

    instead of the other thing he says. after you destroy the ghost/Witch. and he join your party. HOW CAN I DO THIS?

    P.s. I have another Question. How can you set it up to be able to use Gold to by things? like at the weapon shop.


    THANK YOU
    krains123
    Last edited by krains123; 08-25-2008, 06:06 PM.

    #2
    Re: I have two questions.

    In fields and dungeons you can set enemy encounter groups based on the floor and terrain. Just press the L/R buttons to change pages until you see the screen for setting up encounters. You can't set random encounters in towns, though.

    As for the wolfman, create a second mode for him (you can do this in the character editor), then set the commands for the new dialogue and to add him to the party in the code for his second mode. After the battle command for the witch set a command to change the wolfman's mode to 2, which will cause the second set of commands to occur instead of the first. The wolfman should also disappear when he's added to the party.

    When you create shops you can set the goods available and you don't need to do any special code outside the initial creation.

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      #3
      Re: I have two questions.

      Thanks Ive been trying to do that for a while.

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