Just need your opinions on a few things.
1. I'm trying to find away to make a script that lets the player find an item in a drawer. I have all the motion parts down and I have the script set up to generate a random number for my item variable so each time you open the draw you get a different item. That part is fine but I have it set up to disappear after the script is fininshed. So when you re-enter the map the event is present again and active. Do you think I should change this because it would be too annoying to the player.
2. Which do you think is the better way to let the player know when a party member is whisper to another member.
Example 1 - Westly: *whispers* he is a cheater.
Example 2 - Westly: ( he is a cheater. )
3. Right now I have two ways to save in my game. One lets you save at anytime and the other way to save is in a church. Should I just make it so the player can save only one way?
Thanks for any help in advance.
1. I'm trying to find away to make a script that lets the player find an item in a drawer. I have all the motion parts down and I have the script set up to generate a random number for my item variable so each time you open the draw you get a different item. That part is fine but I have it set up to disappear after the script is fininshed. So when you re-enter the map the event is present again and active. Do you think I should change this because it would be too annoying to the player.
2. Which do you think is the better way to let the player know when a party member is whisper to another member.
Example 1 - Westly: *whispers* he is a cheater.
Example 2 - Westly: ( he is a cheater. )
3. Right now I have two ways to save in my game. One lets you save at anytime and the other way to save is in a church. Should I just make it so the player can save only one way?
Thanks for any help in advance.



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