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    Ogre Battle vs Shining Force

    So, I kept hearing great things about Shining Force, so when I got my Wii, I downloaded it last week to see what the big deal was. You're gonna hate me for this, Obright, but it seemed a bit (a lot) lacking so far.

    As I see it, Shining Force was THE strategy-rpg for the Sega Genesis, and Ogre Battle had that honor for the SNES. That being so, I'd like to hear from proponents of both games exactly what made your game of choice so special.

    Granted, I've not played that far into it, and granted, the next few in the series were probably better, but I really do not see the big hubbub over Shining Force. From the opening credits alone, it's a clichéd "Darkness is overtaking the land, and only a plucky youngster can defeat it with the power of good and light," scenario. Thus far, I've only played the first battle, and then the next one on the world map to be able to get to the town and save my game, but the strategy, character customization, story, and gameplay seem a bit shallow.

    Granted, I'm playing this game for the first time after having played FFTA, Tactics Ogre, Disgaea, Gladius, et al, which all of course took their main gameplay ideas from Shining Force. So I'll give the game that, that it's like the birthplace of all tactical RPGs as we know them today. But to directly compare Ogre Battle to Shining Force, even taking into account how old they now are, it's easy to see which is the superior game.


    First, the obvious. Graphically, Ogre Battle overpowers Shining Force. Also, it melds RTS elements (before that genre was even invented) with RPG elements. The character customization was unlike anything that had ever come before, with the ungodly amount of branching paths for the human characters, each dependent on alignment, charisma, level, and/or a certain rare item. The story was more about political intrigue rather than "Let's save the world guys!" There also seemed to be a lot more strategy involved in terms of how you set your units up, in terms of character placement within each unit (different abilities were accessible depending on front or rear placement), and in which characters you placed together within a unit. If you wanted to drag the alignment of a wizard down so he could advance to a better class, you'd put him in a unit with skeletons (for an example) and fight weak enemies. But if you continually shifted your characters around, any cohesion they might have had was now lost.

    The strategy also involved liberating towns, and preventing the enemy units from re-occupying them. So unit placement on the map was also important. You would not necessarily want the unit that liberated a town to be the one to defend it. The game was also choice-based to an extent, famously evident in your decision to forgive or kill Deneb. Each choice gave you an advantage and a disadvantage, and depending on how you wished to play the game, the choice was yours. Each character and unit also had an alignment, which determined if they fought better at night or during the day, and determined what happened to your overall reputation level when fighting enemies or liberating towns.

    And yes, your entire army had an overall reputation level you always needed to consider, which had a direct bearing on which characters were willing to join you, and which of the twelve endings you got. There are probably a lot more details that I'm forgetting, but suffice it to say that Ogre Battle seems to have a ton more depth, both in strategic thinking and planning, and just in the overall gameplay.

    Shining Force seems to be based on, "Move your strong characters to the front, and hold your weaker characters back to unleash spells, arrows, or healing magic." Ho hum. Been there, done that.


    So, all you Shining Force proponents, PLEASE tell me why this game is as revered as it is. And I'm sorry, Obright. Don't get p***ed at me.

    #2
    Re: Ogre Battle vs Shining Force

    Where the **** am I in this? I've been all over Shining Force for 8 years at this forum.

    I'll start off by saying I never played Ogre Battle. I didn't have a Super Nintendo back in the day. I was a SEGA boy.

    I played Shining Force a grand total of once or twice all the way through, and the GBA remake once. It's a good start in the way of things, but Shining Force II is THE game to play if you want a Shining Force experience. I'd suggest all of Shining Force III, but it's practically impossible to play unless you are fluent in Japanese, since we never got the second and third parts over here.

    Anyways, Shining Force is the simplistic, entry-level strategy RPG to end it quickly. There's almost nothing in the way of customization of individual units. You pick your party based on units available, and therein lies your strategy later on in the game. But it almost doesn't matter because a Game Over is impossible, you can strongarm your way through almost every battle, and you can ignore nearly every party member you get because it becomes very obvious who's worth bringing into battle and who isn't. It's just an easy and fun strategy RPG before all the micro-managing of the genre took hold. I own this one mostly out of obligation because its faults are all corrected in Shining Force II, the vastly superior game and rightful heir to the THRONE in my book.

    Shining Force II isn't MUCH better in the customization. You have more-difficult-to-obtain secret characters, items that allow you to promote a select few characters into awesome classes, and the level caps are a bit higher to allow for more powerful enemies and bosses later on. The game isn't just a terribly mundane and humorless quest to stop the bad guy, like the first one. There is a pretty basic and cliche story here, but it's got charm and a bevy of fun, likeable characters (except Peter that ****ing bird). The first game had a bleak color palette that is thankfully corrected and made vibrant and fun in Shining Force II as well. The game is just a BLAST to play, and offers a little bit more in the strategy department when dealing with certain bosses / maps. I love Shining Force II and you should too!
    "Mindless killing doesn't do a lot for me anymore." - Sampson

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      #3
      Re: Ogre Battle vs Shining Force

      I don't see how you can even compare Ogre Battle and Shining Force. Maybe Tactics Ogre and Shining Force, but really I feel that they're different beasts. Now, if you had said Fire Emblem or Front Mission, I think it's a pretty fair fight.

      When I first played Ogre Battle at my friends house, I hated it. I wanted control. I felt like I had none. I replayed it later via an emulator and it was bearable. I still like Shining Force more, though. Doesn't make Ogre Battle any less deep, just not as fun to me.

      by the way, which Shining Force had... the KRAKEN!? I really liked that one.

      "Couch co-op is the only true co-op." Richard of the Cooks.

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        #4
        Re: Ogre Battle vs Shining Force

        I had some Shining Force remake on the GBA and was unimpressed due to the
        ball busting difficulty. It had some catchy music though.
        Screenshot Let's Plays

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          #5
          Re: Ogre Battle vs Shining Force

          The Ogre series is pretty much my favorite tactical games and it inspired my favorite Final Fantasy game (I don't even want to call it Final Fantasy Tactics as it was more like Tactics Ogre + a handful of Final Fantasy features). With that said, I enjoyed Shining Force back in the day but Quest really makes a fantastic product and it's a shame the games aren't more popular than they are.

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            #6
            Re: Ogre Battle vs Shining Force

            WAIT WAIT WAIT... Perversion, you are saying that Ogre Battle looks better than Shining Force?

            What **** have you been smoking, and how can i avoid it? Hands down Shining Force had some of the best graphics for a game of that time, and definitely looks miles better than Ogre Battle!

            I love both, but Shining Force holds a special place in my heart. It was fun, it had a wide variety of diverse characters, it was (as someone said before) ball bustingly difficult. Strategy wasnt all about rushing your strongest characters to the front, as that was a good way to destroy your entire force. It actually required smart decisions and careful movement.

            And until you get Zylo and Bleu, you cant say JACK!
            Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
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              #7
              Re: Ogre Battle vs Shining Force

              I'm saying it looks better, yes. Granted, I'm only basing that on the two hours I played last night, but I can't see the rest of the game looking THAT much different.

              Yeah, you've got some okay-looking (granted, probably pretty impressive at the time) title and cutscenes (anime inspired, of course), but the maps and the character models look to be barely more advanced than, for instance, the NES Final Fantasy. Well, that's not quite fair. Maybe sub-SNES Zelda. I dunno. I'll grant you, the actual maps you battle on in Ogre Battle are kinda plain, but they ARE sorta three dimensional. What I'm really referring to is the actual character sprites. Yeah, in Shining Force, the characters are moving around and such, but it was honestly sorta hard for me to tell them apart, especially as one guy is supposed to be fighting with a sword, and his character model on the map screen seems to be holding an axe. And the Ogre Battle characters, I'll grant you, are static images, but they are just so much more detailed.

              That's how I see it anyway.

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                #8
                Re: Ogre Battle vs Shining Force

                this is a tough one, but i like ogre battle better. more depth and i agree about the graphics, they are more appealing to my eyes. of course, the only real sprites exist in battle, everything else sorta bland, but bright and good colors. i like the day and night transitions and the werewolf/vampyre units!

                shining force is good, brc is right here, shining force II is a lot better. i like shining force over fire emblem though.

                Originally posted by marcus
                The Ogre series is pretty much my favorite tactical games and it inspired my favorite Final Fantasy game (I don't even want to call it Final Fantasy Tactics as it was more like Tactics Ogre + a handful of Final Fantasy features). With that said, I enjoyed Shining Force back in the day but Quest really makes a fantastic product and it's a shame the games aren't more popular than they are.
                yes and it's a wonder since final fantasy tactics is tactics ogre with a sprinkle of final fantasy job system.

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                  #9
                  Re: Ogre Battle vs Shining Force

                  Originally posted by Perversion View Post
                  I'm saying it looks better, yes. Granted, I'm only basing that on the two hours I played last night, but I can't see the rest of the game looking THAT much different.

                  Yeah, you've got some okay-looking (granted, probably pretty impressive at the time) title and cutscenes (anime inspired, of course), but the maps and the character models look to be barely more advanced than, for instance, the NES Final Fantasy. Well, that's not quite fair. Maybe sub-SNES Zelda. I dunno. I'll grant you, the actual maps you battle on in Ogre Battle are kinda plain, but they ARE sorta three dimensional. What I'm really referring to is the actual character sprites. Yeah, in Shining Force, the characters are moving around and such, but it was honestly sorta hard for me to tell them apart, especially as one guy is supposed to be fighting with a sword, and his character model on the map screen seems to be holding an axe. And the Ogre Battle characters, I'll grant you, are static images, but they are just so much more detailed.

                  That's how I see it anyway.
                  Wow...i'm not going to post in this topic again, cause either you are just damn plain blind, or you are trying to stir stuff up, cause there are NO graphics in Ogre Battle that are better than the graphics in Shining Force, and the ONLY characters that look similar are the few characters that are the same race and/or same class.

                  Yeah
                  Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
                  Intel Core i5, Radeon HD 5870, 8gig ram
                  Anticipating: Warriors Lair, Dragon Crown, Ratchet, Xillia, Rune Factory 4, and more!
                  3DS Friend Code: 5026-4776-9901
                  Steam ID: LionFranco - - - FFXIV: Jeroak Nelave

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                    #10
                    Re: Ogre Battle vs Shining Force

                    Originally posted by Jeroak Nelave View Post
                    Wow...i'm not going to post in this topic again, cause either you are just damn plain blind, or you are trying to stir stuff up, cause there are NO graphics in Ogre Battle that are better than the graphics in Shining Force, and the ONLY characters that look similar are the few characters that are the same race and/or same class.

                    Yeah

                    Let us compare and contrast.

                    Map Screen:



                    Battle Screen:



                    Technically speaking, the Genesis had a faster processer and more RAM devoted to the graphics chip but the SNES could display way way way more colors than the Genesis (which is why Genesis games look so washed out and unsaturated). The SNES also had 2 extra background layers which it could flip and rotate and it had that 3d chip or whatever.

                    Personally, Shining Force looked better but Ogre Battle was technically more impressive. Shining Force used those huge static images and limited animation for the battle scenes but they were beautifully drawn and really impressive. Ogre Battle looked cool but the battle screen just didn't have the same feeling Shining Force did.

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                      #11
                      Re: Ogre Battle vs Shining Force

                      Ha. I forgot that Max had those naked legs and what look like knee supports rather than armor on his legs.
                      "Mindless killing doesn't do a lot for me anymore." - Sampson

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                        #12
                        Re: Ogre Battle vs Shining Force

                        Originally posted by Jeroak Nelave View Post
                        or you are trying to stir stuff up,
                        Yeah. I'm just a troll. Actually, I posted this topic almost already knowing that at least a few people were gonna get their panties in a bunch (not you specifically, Neroak Jelave), because I DID make a couple comments that kind of went towards slaying a sacred cow. Mostly, though, I wanted to hear why Shining Force (the series) is held in such high regard.


                        And yeah, I see that those battle scenes DO look nice for the time, I won't deny that. I guess I'm just a bit turned off to games where all the "action" occurs on a seperate screen as a barely moving image. Okay, maybe the first 4 or five times you see it, it's impressive, but after that, you kind of wish you could just turn it off. In Ogre Battle (for example), there is a real reason to switch to another screen, as it's laid out like a regular RPG battle, where you're not seeing it for five seconds, and then it goes away, and comes back again after your next turn. I dunno, I'll concede this to you, Jeroak, as I guess I got my preference confused with how it actually LOOKS. It just seems to me that the designers spent the majority of their time crafting these impressive battle scenes that tend to get old after seeing them for the 30th time.

                        At least I'm on your side with the PS3 crusade.

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                          #13
                          Re: Ogre Battle vs Shining Force

                          shining force 1 and 2 had awesome soundtracks the end

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                            #14
                            Re: Ogre Battle vs Shining Force

                            Ogre battle simulation

                            "Alright teams go to the castles! *30 minutes later* hurry the **** up"


                            Shining force

                            "Alright time to go to the next level *kraken fight* FFFFFFFFFFFFFFFFF"

                            I prefer Shining for because it's faster and I found the music to be more enjoyable. Though the 3rd one for Saturn had some of the worst (best?) voice acting. "Now beware my arctic blast" (said like star bucks employee mocking a customer)
                            Last edited by Tintenfisch; 08-02-2008, 01:32 AM.
                            Find a dog, honk it's nose. If you are bothered by this sentence. I guess you're just not cool enough for the noses.

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                              #15
                              Re: Ogre Battle vs Shining Force

                              Oh yeah. Shining Force III Scenario 1, the only one we got here in the states, has WRETCHED voice acting, but it's only battle cries and the like. I'd look for the sound clips but I don't feel like it.
                              "Mindless killing doesn't do a lot for me anymore." - Sampson

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