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    Map Number Variable

    I was wondering how the Map Number Variable works. Do you have to set the varible up yourself or does the game automaitcally keep track on the maps for you.

    I would like to use this in a script that would display the Map's name when you enter.

    I have it set up like this:

    Script Condition: Map Number variable ( whatever the number is )
    Screen text: Dragon Lake
    Event Temporary removal
    end branch

    I've tried using the the numbers in Map editor and World Organization. But to no avail.

    #2
    Re: Map Number Variable

    Put Game Info:Load before checking the map #. It should load from World
    Organization. I would also use Sort instead if SB condition, as it is more
    memory-efficient. Just be sure to put To End after every Apply If choice. The script should look like this:

    Game Info: Load
    Sort By: Variable: Map Number
    Apply If//whatever number
    Message:"Dragon Lake"//or however you want to display it
    SB: To End
    SB: End

    Edit:
    There is also an input for current map so a simple command of
    Text:Content:Input:Current Map at the end of the Enter Map script
    will display the name automatically.
    Last edited by DK6025; 07-13-2008, 11:35 PM.
    24 is the highest number there is.

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      #3
      Re: Map Number Variable

      Thanks. I've been playing around with that script for 5 days now.

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