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    Weapon and Armor Stats

    Is it possible in RPGM3, or any RPGM for that matter, to add stat bonuses to weapons or armor as is done in Diablo, Champions of Norrath, Sacred, and countless other games?

    Also, and this one I doubt, but is it possible to add temporary buffs from items other than spells?

    Thank you for your time!

    #2
    Re: Weapon and Armor Stats

    The only stats added to weapons in RPGM 3 are Attack & Mag. Attack.
    In Rpgm 2 any stat, even max HP&MP can be added to any equipped
    weapon or armor. As for temp. buffs, try the enhancing type items.
    24 is the highest number there is.

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      #3
      Re: Weapon and Armor Stats

      The only way you could "Pump up" weapons, would be to restrict how you get them, and make "copies" of the weapon that have more and more points.

      For example, a sword has 70 STR+. The next version has 100. The next has 150. The weapons would be obtained through events, and the event would toss out the old weapon.

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