you know honestly im getting sick of people saying that RPGM2 is to complicated and that you hate the graphics.
First off, MAKING GAMES IS NOT SUPPOSED TO BE EASY!!!! that is why people often go to college first to learn the necessary things to work on video games.
Secondly, why does every one want these realistic RPGM3 style graphics, they are horribly generic! At least with RPGM2 i felt as though I could make my character more unique, sure it wasnt pretty but it was functional.
I want to have the maximum amount of customization and if that means that graphics (mainly characters complaints is what i read the most of) have to take a small hit, so be it.
I want it to be as open as possible, essentially a blank slate where i can do anything, not some kind of prepackaged simplified RPG maker that doesn't allow me to to edit every tiny detail to my hearts content.
Enough of the rant, I can honestly say that despite some of the shortcomings of RPGM2, and after playing RPGM 1,2,3, and XP, that RPGM2 is by far the best out of any these.
First off, MAKING GAMES IS NOT SUPPOSED TO BE EASY!!!! that is why people often go to college first to learn the necessary things to work on video games.
Secondly, why does every one want these realistic RPGM3 style graphics, they are horribly generic! At least with RPGM2 i felt as though I could make my character more unique, sure it wasnt pretty but it was functional.
I want to have the maximum amount of customization and if that means that graphics (mainly characters complaints is what i read the most of) have to take a small hit, so be it.
I want it to be as open as possible, essentially a blank slate where i can do anything, not some kind of prepackaged simplified RPG maker that doesn't allow me to to edit every tiny detail to my hearts content.
Enough of the rant, I can honestly say that despite some of the shortcomings of RPGM2, and after playing RPGM 1,2,3, and XP, that RPGM2 is by far the best out of any these.








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