I have a problem.. I have several game ideas and don't know what to make. Here are my options:
1) a survival/horror RPG in which you battle zombies, mummies, skeletons, and other undead/demonic badies. Throughout the game, the main character has to rescue people in dungeons/towns overun by zombies, and those peopole becdome party members.
2) an adventure game in which the main character talks to NPCs and uses/receives treasure items that have to be used in specific areas (think a point-and-click game without all the pointing and clicking), and the only battles happen as bossfight-style brawls in which the main character must fight or die.
3) a god has left the heavens and is walking the world, watching humantiy and preventing evil from taking over. He is bound by divine oath not to harm any living being, so he recruits humans to fight for him. He has the following stats:
Level: 99
Basehp:1
hp:0
mp:0
STR:0
DEF:999
MAG:999
MDF:999
AGI:999
LUCK:45
As you can see, he's completely useless for attacking, but he's immune to damage, physical or magical. he has no mp, but all his spells cost 0 mp, and they are:
Cure- heals 999 hp for 1 character
Life- fully revives all characters
Poisona- heals poison
Soft- heals stop (In the game, the "stop" effect is called "Petrify")
HIs race is "Almighty", and since all the oher characters will be "human", All the monsters will have the "Attack humans first" Battle Action type, or, if such a BAT doesn't exist, the god will be all the way in the back of the party, while the humans are all in the front row.
Spoiler Alert: Before the final battle, the god has a complete class and costume change. His new form's stats are:
Level: 99
Basehp:99999
hp:0
mp:999 (but it will be drained to zero. see below for reasons)
STR:0
DEF:495
MAG:999
MDF:396
AGI:593
LUCK:45
The god gets these new additional abilities:
charge- gain 50mp. costs 0 mp.
armageddon- deals 999 points of damage to hp and mp, with the additional effect of instant death. costs 999 mp.
During a cutscene, the god loses 999 mp, and the other party members forget all their offensive skills and spells. The party battles a final boss character with the following stats:
level:99
Basehp:900
hp:1
mp:999
STR:999
DEF:495
MAG:999
MDF:0
AGI:999
LUCK:40
The final boss has the following spells:
Charge- gain 50mp. costs mp
Forget- drains an opponent of 35mp. costs 0 mp.
Blazes- hits all opponents for 666 damage. costs 500 mp.
healing wind- heals 999 hp. costs 1 mp.
Hades- hits 1 opponent for 500 damage, with the additional effect of poison. coste 10 mp.
So, it's up to the god to charge up his mp to max and hit the final boss with the most powerful attack in the game.
4) a combination of 2 or all 3 of these ideas. Please give me some help deciding.
1) a survival/horror RPG in which you battle zombies, mummies, skeletons, and other undead/demonic badies. Throughout the game, the main character has to rescue people in dungeons/towns overun by zombies, and those peopole becdome party members.
2) an adventure game in which the main character talks to NPCs and uses/receives treasure items that have to be used in specific areas (think a point-and-click game without all the pointing and clicking), and the only battles happen as bossfight-style brawls in which the main character must fight or die.
3) a god has left the heavens and is walking the world, watching humantiy and preventing evil from taking over. He is bound by divine oath not to harm any living being, so he recruits humans to fight for him. He has the following stats:
Level: 99
Basehp:1
hp:0
mp:0
STR:0
DEF:999
MAG:999
MDF:999
AGI:999
LUCK:45
As you can see, he's completely useless for attacking, but he's immune to damage, physical or magical. he has no mp, but all his spells cost 0 mp, and they are:
Cure- heals 999 hp for 1 character
Life- fully revives all characters
Poisona- heals poison
Soft- heals stop (In the game, the "stop" effect is called "Petrify")
HIs race is "Almighty", and since all the oher characters will be "human", All the monsters will have the "Attack humans first" Battle Action type, or, if such a BAT doesn't exist, the god will be all the way in the back of the party, while the humans are all in the front row.
Spoiler Alert: Before the final battle, the god has a complete class and costume change. His new form's stats are:
Level: 99
Basehp:99999
hp:0
mp:999 (but it will be drained to zero. see below for reasons)
STR:0
DEF:495
MAG:999
MDF:396
AGI:593
LUCK:45
The god gets these new additional abilities:
charge- gain 50mp. costs 0 mp.
armageddon- deals 999 points of damage to hp and mp, with the additional effect of instant death. costs 999 mp.
During a cutscene, the god loses 999 mp, and the other party members forget all their offensive skills and spells. The party battles a final boss character with the following stats:
level:99
Basehp:900
hp:1
mp:999
STR:999
DEF:495
MAG:999
MDF:0
AGI:999
LUCK:40
The final boss has the following spells:
Charge- gain 50mp. costs mp
Forget- drains an opponent of 35mp. costs 0 mp.
Blazes- hits all opponents for 666 damage. costs 500 mp.
healing wind- heals 999 hp. costs 1 mp.
Hades- hits 1 opponent for 500 damage, with the additional effect of poison. coste 10 mp.
So, it's up to the god to charge up his mp to max and hit the final boss with the most powerful attack in the game.
4) a combination of 2 or all 3 of these ideas. Please give me some help deciding.





Comment