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Pac Man 2: The New Adventures

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    Pac Man 2: The New Adventures

    Has anyone ever played this game? It was released for the SNES and Genesis back in '94 (the SNES version being infinitely superior, I feel). It's something of an adventure game in which you observe Pac Man and direct him through his hometown, the city, the mountains and several other locales to complete some sort of goal. He walks on his own, and tends to get into lots of trouble if left to his own devices. You can change his direction or direct his attention to something nearby by making him look left or right, as well as up and down. You can also manipulate the environment, and even characters (including Pac Man himself) with a slingshot. You can use it to save Pac Man from hazards, or cause him pain and suffering either directly or indirectly through creating new hazards, hurting animals and people (who take their anger out on the walking yellow ball), or just smacking him in the face repeatedly 'till he gets bloody ticked off.

    Speaking of that, Pac Man expresses a range of emotions depending on what happens along the way. He can be happy, sad or angry with varying degrees of intensity, and the music changes corresponding to his current mood. As such, he can go from annoyed, to angry, to absolutely furious, flailing and stomping down the road at a breakneck pace. Likewise, he can be extremely cheerful and utterly depressed. Most amusingly, when he's furious long enough, he transforms into an a**hole with a ****ish smirk, hurting the people around him and breaking things. Karma catches up to him, though, and he usually ends up getting his just deserts (e.g. being filled up with helium after popping a vendor's balloons out of whimsy and floating up to the rooftops). Sometimes, if something really bizarre happens to him, such as eating a worm without realizing it, he'll go nuts, flailing around, pulling his tongue and smacking himself on the head repeatedly with a hammer. Much of the humor in the game comes from Pac Man's actions based on his emotional state. Additionally, some puzzles require him to be in a certain mood to solve.

    Naturally, we can't have a Pac Man game without ghosts, and they're certainly here, ready to terrorize him whenever they get the chance. They tend to hide in things like trash cans and crates, and can either jump out at you or wait for you to hit their hiding spot with the slingshot, blowing their cover. Pac Man will cower in fear when he sees the ghosts and, if left alone, eventually faints. To save him, you must feed him a power pellet to turn him into Super Pac Man, who flies around and eats any ghosts in the area. You can carry up to three of them at once, and can replenish your stock from the power pellet tree in his yard. They can also act as an anti-depressant, improving his mood if he's feeling grim. You should be frugal with them, though, because you never know when the ghosts might turn up. Incidentally, the ghosts sometimes carry important items necessary to complete certain tasks.

    There are also a few action sequences, like hang gliding and mine cart riding, in which you help him by making him move up/down and slow down/speed up, respectively, and protect him from incoming bogeys with the slingshot. Additionally, the classic Pac Man arcade game (plus Ms. Pac Man, if you can find all three missing cartridge pieces) can be played in the arcade.

    It's a hell of a lot of fun, and one of my all-time favorite SNES/Genesis games. If you haven't played it, you really should. Here's hoping it appears on the VC or other services someday.
    Last edited by RPGD; 05-08-2008, 10:46 PM.

    ~Updates weekly on Sundays~

    #2
    Re: Pac Man 2: The New Adventures

    That's sounds insane. And by insane I mean awesome. And by awesome I mean bizarre. And by all that I mean I want to play it.
    I want that Mulan McNugget sauce, Morty!

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      #3
      Re: Pac Man 2: The New Adventures

      The best is when he eats like a posion something or other and goes into like a drunk stupor. Also like you mentioned smug asshole pac-man is hilarious as well. The last boss was surprisingly easy though.
      tumut

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        #4
        Re: Pac Man 2: The New Adventures

        I got stuck at some point in that stupid game. I just could never EVER figure out how to open some god-damn door or something.

        Edit: But yeah, it's a lot of fun. And when he sees a power pellet he goes all gaga for it, like a cat pouncing on a mouse.
        Last edited by Big Rick Cook; 05-07-2008, 05:50 PM.
        "Mindless killing doesn't do a lot for me anymore." - Sampson

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          #5
          Re: Pac Man 2: The New Adventures

          Was it the one with the key cards, or the one with the guard who wouldn't let you pass?

          ~Updates weekly on Sundays~

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            #6
            Re: Pac Man 2: The New Adventures

            Oh god, that game was AWESOME. It was like, PAC-INTERACT insane fun. I would have Pacman walk through town and have potted plants fall on his head. Then he'd get mad and make a kid loose his balloon and cry. It was crazy.
            ...and that's why.

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              #7
              Re: Pac Man 2: The New Adventures

              Originally posted by RPGDesigner View Post
              Was it the one with the key cards, or the one with the guard who wouldn't let you pass?
              Sounds like key cards to me. I dunno. I just got stuck for hours in the same spot and I finally got bored and gave up.
              "Mindless killing doesn't do a lot for me anymore." - Sampson

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                #8
                Re: Pac Man 2: The New Adventures

                Forget not hitting a DANGER sign in the mountains, revealing an arrow on the opposite side which Pac Man notices, only to look up and get squashed by an incoming boulder, or hitting the department store's revolving doors as he enters.

                Originally posted by Kiwi Man
                Sounds like key cards to me. I dunno. I just got stuck for hours in the same spot and I finally got bored and gave up.
                If you mean the guard, you have to make Pac Man angry, in which case he will kick the guard in the gut, causing him to burst and reveal the ghosts, letting you enter the building. That one had me stumped for several days.

                In the case of the card keys, they must be slotted in in a specific order, which you can find hidden behind the ghosts' pans hanging from a wall early in the area.
                Last edited by RPGD; 05-07-2008, 06:32 PM.

                ~Updates weekly on Sundays~

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                  #9
                  Re: Pac Man 2: The New Adventures

                  Here's a perfect example:

                  http://youtube.com/watch?v=zpnBGuP9Fck&feature=related
                  ...and that's why.

                  Comment


                    #10
                    Re: Pac Man 2: The New Adventures

                    I remember this game, still have it next to the genesis. I remembered it being much crappier (taking Pac-man and making him into an adventure game hero just sounds bad), but now I remember I did enjoy the game.

                    also, I didn't know you could eat that caterpillar. mind = blown

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                      #11
                      Re: Pac Man 2: The New Adventures

                      I played it, but remember not being that good at it.

                      Always, "Look," "Look" in every damn direction.

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                        #12
                        Re: Pac Man 2: The New Adventures

                        If you do that too much you'll confuse him and he'll get annoyed.

                        ~Updates weekly on Sundays~

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                          #13
                          Re: Pac Man 2: The New Adventures

                          there were a million ways to screw him over.

                          skateboard, random bird, cat, revolving doors... it was probably more fun trying to kill pac-man than trying to save him.

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                            #14
                            Re: Pac Man 2: The New Adventures

                            Totally was. I dissected that game.

                            Plus it had the arcade. =3
                            "Mindless killing doesn't do a lot for me anymore." - Sampson

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                              #15
                              Re: Pac Man 2: The New Adventures

                              If you're looking to try it, get the Sega Genesis version. Far superior sound, IMO.
                              ...and that's why.

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