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Lone Phantom
05-24-2005, 05:06 PM
How do you make a picture for the attack, and actually have it do damage in the game, in hard mode. I tried to observe how the process works but, I seems I can not be able to make a graphic, like a katana slashing.
I hope this question is not obvious, becuase I honestly don't know.

pinkymadigan
05-24-2005, 08:51 PM
Why do I get the feeling you might be better off in easy or normal mode?

Edit: Try starting off in easy mode and changing it to hard mode to see how things work.

Lone Phantom
05-24-2005, 09:01 PM
Why do I get the feeling you might be better off in easy or normal mode?

Edit: Try starting off in easy mode and changing it to hard mode to see how things work.


beet you to it. I am just curious becuase, after I make the attack, I
created a way to make gore in the default battle system.

WilliamKirk
05-25-2005, 04:37 AM
All the visuals come from the Visual Effects Editor and Enemy Actions Editor.

Rodak
05-26-2005, 05:19 AM
How do you make a picture for the attack, and actually have it do damage in the game

Making an attack in the Visual Effects Editor is straightforward. You select "Elements" and place them in their "Extreme" positions and the computer fills in the in between frames. Example: Place a sword over the origin for the first frame. Change the line option to "curve" and exit. Advance to the desired frame, move it to the enemy and turn it to the desired angle and exit. Now go back to the middle frame and move the sword out to one side to give it a smooth line of attack. Then go to the last frame and animate your "follow through" stroke. It works best if you move the weapon off screen.

The hard part is trying to make it do damage from scratch. Given that you are having difficulty with this admittedly complicated process I suggest you read and reread Dungeon Warden's Advanced FAQ. Then read it again. Work on the stuff for a while, referring constantly to that document. It is far better than Prima's Strategy Guide. As it's title implies, it is not for beginners. However; if you wish to create custom attacks like this, you must surpass the beginner level. The FAQ can be downloaded here:

http://www.pavilionboards.com/forum/showthread.php?t=870.

That said, damage can only be dealt by a Direct Effect. You will need to understand those if you wish to customize the game.

Find a similiar weapon, copy and paste the item. Rename it and start looking through the data. Under the Custom Tab is where you set the Direct Effect.

Use the "Triangle Button Trick" to follow the Direct Effect all the way to the Script that calls the visual effect (usually the "Sussess" slot under the "Directing" tab). At this point the easiest thing to do is just edit the line that calls the visual effect for the original item and have it call your custom visual effect. Rename the new item and be sure to delete the old one or, if you use it in your game, there will be two items calling the same effect. Not always a bad thing, unless it is unexpected.