So I thought I was pretty brilliant, using a Field Map (and some very careful work in V-mode) making a resort-ish beach area to explore in Panacea.
After about two hours of work on the terrain, I was finally satisfied. This place was gonna be ballin'. I had plans for lots of bars and food stands, a mini-game or two, and a pier area that you can embark on ocean-related quests from.
I start to set it up, and... whoops. No people. You can't place people on a freakin' field map. At all. For some reason, I thought the limit was 5. Apparently, it's zero.
Without a few beachcombers and people to work the food stalls, the place is gonna feel really dead--to the point where I'm not even sure it's worth including in my game.
I don't want to put all the people in indoor buildings--that just wouldn't feel right for a venue that's literally right on the shoreline. Likewise, I don't think any towns will work--most of them feel too "permanent" and some even have a wall on the outside which really ruins the beachy atmosphere... and besides, I don't know of any good time/terrain setups in towns to create a sandy look.
So, I'm asking you guys for any and all suggestions on how I might be able to work things out. Nothing is too crazy; nothing is too much of a change from what I've got, as long as I can keep that same atmosphere. Much appreciated
After about two hours of work on the terrain, I was finally satisfied. This place was gonna be ballin'. I had plans for lots of bars and food stands, a mini-game or two, and a pier area that you can embark on ocean-related quests from.
I start to set it up, and... whoops. No people. You can't place people on a freakin' field map. At all. For some reason, I thought the limit was 5. Apparently, it's zero.
Without a few beachcombers and people to work the food stalls, the place is gonna feel really dead--to the point where I'm not even sure it's worth including in my game.
I don't want to put all the people in indoor buildings--that just wouldn't feel right for a venue that's literally right on the shoreline. Likewise, I don't think any towns will work--most of them feel too "permanent" and some even have a wall on the outside which really ruins the beachy atmosphere... and besides, I don't know of any good time/terrain setups in towns to create a sandy look.
So, I'm asking you guys for any and all suggestions on how I might be able to work things out. Nothing is too crazy; nothing is too much of a change from what I've got, as long as I can keep that same atmosphere. Much appreciated









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