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    Puzzle Ideas

    I am creating a game that you fight against the Dark Forces, and I need help with creating puzzles in my dungeons to make the game fun.
    The bests puzzles that I saw was in the Whispers in the Woods game.
    If anyone could help me I will be gratefull.
    I am brazilian, and brazilian make games too!!!
    HELP ME PLEASE!

    #2
    Re: Puzzle Ideas

    http://www.randomrpg.com/viewall.php?t=riddle

    It has a couple other random ideas. A good read to draw some inspiration from.

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      #3
      Re: Puzzle Ideas

      Once I finally finish Siren's Reef, I'll be able to show some new types of puzzles.

      You really have to think outside the box on making puzzles for RPGM3.

      What about a word find puzzle, which you must find words scrambled up, which describe a location you must go to? Word scramble also works with that concept.

      There are various ways to make matching puzzles too.


      Puzzle making is hard work, since you can't copy and paste and limitations on events in dungeons.

      Also, think of field puzzles. But be sure to not make the areas too big with more than one puzzle, or else it will bog down the speed in which the player moves.

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        #4
        Re: Puzzle Ideas

        I'm tryin to figure out a way to detect how many times the player can press the "x" button within a certin amount of time. Kinda like the racing ideas that uses the internal clock to determine the results. But instead of getting from one place to another, your trying to push the "x" as many times as possible within a short period of time. Not sure what I would do with it yet, but isnt that half the fun. Trying to figure out what the system will let you do?

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          #5
          Re: Puzzle Ideas

          Yeah I think there is, its not very good or accurate at all but you can make teh time set at whatever comes right before morning, night, or noon (I think you only can set it at one hour though). And you can either make it end aftre that time frame (still pretty sure it can only be in hour increments) and set a lot of event transitions and the button trigger (it will be any button not just X) and make it so each time you do it you get 1 added to a variable until after the time is up and you get whatever you get and the variable resets.

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