Say I want my party to meet up with the final boss several times through the game. Is there a way to where I can make the battle end after so many turns or do I have to do Battle Results Branch and if they lose do Recover Party?
Plus, is there a way I can make paths go up the sides of a room in like a circle without having to do a staircase to reach a certain floor? And if so, how?
Also, I read the Variables Sticky but I still don't understand them. What are they for and how can I use them to make a game better? Can someone explain them more simply?
And how do I make Mini-Games?
I know it's a lot to ask but I just spent 2 months on a real sucky game and I need help making it better.
Plus, is there a way I can make paths go up the sides of a room in like a circle without having to do a staircase to reach a certain floor? And if so, how?
Also, I read the Variables Sticky but I still don't understand them. What are they for and how can I use them to make a game better? Can someone explain them more simply?
And how do I make Mini-Games?
I know it's a lot to ask but I just spent 2 months on a real sucky game and I need help making it better.






) Max MP equal to the number of turns you want the battle to last. The second spell should cost his Max MP to cast and do an insane amount of damage and have a chance of instant death (MAKE SURE that it will kill the hero's entire party). Give it a name like "Armageddon" or something equally impressive. Or, to make it sound like the Boss is commenting on the battle, name it "Let's End This!" or something equally villainous.
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