Guarionex
03-27-2008, 01:20 PM
Hello everyone, right now I'm working in 2 different games. (Actually, one is on hold, but I'll definitely keep working on it)
Both games are somewhat similar, sharing the same characters, and while the story will also be similar, it will focus around different aspects.
Oh, and they are probably going to be the very first 2 games I actually complete!
Unaverage Bill (RPGM3)
Bill is an ordinary man living in Koralia, a land with not so ordinary people.
A land where ranked battles between the citizens determines the places each team can explore. (And EVERY villager loves to battle!)
In this side of the story, the player will follow Bill and his unusual team's attempt to raise to the Top Rank after discovering, that he is special in his own way.
Rincar (RPGM1)
Bill is still an ordinary man living in a land with no so ordinary people. But there are no team battles.
Bill still discovers he is special in his own way, but instead of fighting his neighbors, he'll need all the help he can as he prepares to overcome Koralia's biggest threat and discovers the truth behind the legends.
There are some other ideas floating in my head, but I'd like to finish these ones firsts (or at least making some considerable progress)
Right now I'm focusing on Rincar, and I hope to have a demo soon (well, maybe not TOO soon, but I'll try.)
Example of those other ideas that are haunting me:
Another Castle (RM 1 or 3)
While waiting to be rescued, a different hero comes to the princess, realizing he was at the wrong castle. The princess realizes her hero should be in the other castle. Can she get back to the right castle before his hero gets there?
(Gee, I wonder if anyone will wonder where I got this idea from?)
Both games are somewhat similar, sharing the same characters, and while the story will also be similar, it will focus around different aspects.
Oh, and they are probably going to be the very first 2 games I actually complete!
Unaverage Bill (RPGM3)
Bill is an ordinary man living in Koralia, a land with not so ordinary people.
A land where ranked battles between the citizens determines the places each team can explore. (And EVERY villager loves to battle!)
In this side of the story, the player will follow Bill and his unusual team's attempt to raise to the Top Rank after discovering, that he is special in his own way.
Rincar (RPGM1)
Bill is still an ordinary man living in a land with no so ordinary people. But there are no team battles.
Bill still discovers he is special in his own way, but instead of fighting his neighbors, he'll need all the help he can as he prepares to overcome Koralia's biggest threat and discovers the truth behind the legends.
There are some other ideas floating in my head, but I'd like to finish these ones firsts (or at least making some considerable progress)
Right now I'm focusing on Rincar, and I hope to have a demo soon (well, maybe not TOO soon, but I'll try.)
Example of those other ideas that are haunting me:
Another Castle (RM 1 or 3)
While waiting to be rescued, a different hero comes to the princess, realizing he was at the wrong castle. The princess realizes her hero should be in the other castle. Can she get back to the right castle before his hero gets there?
(Gee, I wonder if anyone will wonder where I got this idea from?)