Yes. I actually plan on doing this with RPGM 3. Imperialism is not an RPG but yet a strategy game. There is no story at all, besides the one you write by your actions. That said I'll get straight to the gameplay. Provided I explain a bit first.
Very short back story: You are an explorer. Commanded by the king to claim the new found land in his name. You are to set up colonies, and provide a living situation for the settlers.
Gameplay: I'll start with the basics. At the very start of the game, you arrive to the new land. You must find a place to set up camp, and soon build a town. You must harvest resources such as lumber, water, iron, crystal/silver/gold mines. Every month you must send a requested amount of these resources to your king. If you don't meet to your villagers needs and wants your requested quota may not be ready in time. However filling there needs and wants is not easy. While balancing one town, you may not be able to get everything you need, while balancing the town perfect. It may be time to set up a new fort to meet the kings demands. Be careful where you venture for caves and forests may contain tribes of "savage" natives. They will attack if you build to close. If you are unhappy with how much the king demands you are optioned to rebel, but you better be prepared. A rebellion wont go unnoticed. If your people are unhappy they will rebel.
Gameplay Break Down:
Small Villages take 10 days to build.
Villages take 15 days to build
Forts take 20 days to build
Towns take a month to build
Cities take 2 months to build
Castles take 3 months to build.
Camps take 1 day to build.
Mines take 10 days to build
Lumber/Mining camps take 5 days to build.
There will be more soon. I got to go for supper though.
Very short back story: You are an explorer. Commanded by the king to claim the new found land in his name. You are to set up colonies, and provide a living situation for the settlers.
Gameplay: I'll start with the basics. At the very start of the game, you arrive to the new land. You must find a place to set up camp, and soon build a town. You must harvest resources such as lumber, water, iron, crystal/silver/gold mines. Every month you must send a requested amount of these resources to your king. If you don't meet to your villagers needs and wants your requested quota may not be ready in time. However filling there needs and wants is not easy. While balancing one town, you may not be able to get everything you need, while balancing the town perfect. It may be time to set up a new fort to meet the kings demands. Be careful where you venture for caves and forests may contain tribes of "savage" natives. They will attack if you build to close. If you are unhappy with how much the king demands you are optioned to rebel, but you better be prepared. A rebellion wont go unnoticed. If your people are unhappy they will rebel.
Gameplay Break Down:
Small Villages take 10 days to build.
Villages take 15 days to build
Forts take 20 days to build
Towns take a month to build
Cities take 2 months to build
Castles take 3 months to build.
Camps take 1 day to build.
Mines take 10 days to build
Lumber/Mining camps take 5 days to build.
There will be more soon. I got to go for supper though.









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