What is the best order to make things in? I started my game but every time i start making something it seems like theres 10 other things i have to make first. If anyone could help me out it would be greatly appectiated.
WilliamKirk
05-18-2005, 01:25 AM
Aesthetically Simple: Character Models, Enemy Models, Object Models
Systematically Simple: Items (without Direct and Indirect Effects), Units
Systematically Difficult: Scripts, Direct Effects, Indirect Effects, Party Members, Enemies
Aesthetically Difficult: Map Editor, Dungeon Editor, Building Editor, Visual Effects Editor
As for what needs to made before others, this is the order:
Character/Object Models->Object Placement->World Organization (this results in stuff the player can't interact with, example: a flower)
Scripts(and Character/Object Models)->Events->Event Placement->World Organization (this results in stuff the player can interact with, example: a townsperson)
Scripts->Events->Direct Effects/Indirect Effects->Abilities/Items (this results in stuff that can be performed in/out of battle, example: a healing potion, a magic spell, the visuals for the stuff are made through Scripts, Events, and Visual Effects)
Party Members (results in available party members)
Enemy Models->Enemy Actions(these often use Visual Effects)->Enemies->Units->Unit Placement->World Organization (this results in random battles, you can make them non-random by using Events with Scripts that have the Event Battle script command (in that case you go to Events+Scripts instead of Unit Placement)
NOTE: For Party Members, Enemies, Direct Effects, and Indirect Effects -ALWAYS- copy and edit the presets.
For the individual things, look here: http://www.pavilionboards.com/forum/forumdisplay.php?f=32
here: http://www.gamefaqs.com/console/ps2/game/538013.html
in the strategy guide
If you have any specific questions ask them here at the Pavilion or here: http://doansdomain.proboards27.com/
Thanks for the help. I'll start on that when I get home, but as of now i'm in school.
Draygone
05-18-2005, 12:21 PM
This is pretty obvious, but planning the story definately comes before all that.
RPG Learner
05-30-2005, 12:43 PM
Better yet write down what types of things do you want in your RPG on paper that's what i'm doing right now. that's why i've have'nt been here in a while.
If you want some examples of ideas i'll give you some examples.
vBulletin® v3.8.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.