I'm having trouble with what's probably a very easy event. Basically it consists of one shared variable, with different events at 0, 1, and 2. When I go to a door, it displays a message, I thought that the code I had then following that would add 1 to the variable, however, I don't think it did. When I go talk to someone, who should have a different response when the variable's at 1, his response is the same as it was at 0, making it impossible to proceed.
Here's the code, (Sorry if I typed it in a weird format):-Val-Conditional Branch, Option 2. 00, 02.-
Option 1/Start
Message Display
Movement
Increase Shared Value - 1
Option 2/Start
Message Display
Movement
Lose Treasure
-End Branch-
Here's the Event Code for my NPC...
-Val-Conditional Branch, Option 3. 00, 01, 02-
Option 1 Start
Message Display
Option 2 Start
Message Display
Message Display
Message Display
Increase Shared Variable by 1
Add Item
Option 3 Start
Message Display
...So what am i doing wrong? I haven't a clue... >.<
Here's the code, (Sorry if I typed it in a weird format):-Val-Conditional Branch, Option 2. 00, 02.-
Option 1/Start
Message Display
Movement
Increase Shared Value - 1
Option 2/Start
Message Display
Movement
Lose Treasure
-End Branch-
Here's the Event Code for my NPC...
-Val-Conditional Branch, Option 3. 00, 01, 02-
Option 1 Start
Message Display
Option 2 Start
Message Display
Message Display
Message Display
Increase Shared Variable by 1
Add Item
Option 3 Start
Message Display
...So what am i doing wrong? I haven't a clue... >.<







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