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    help

    hear we go im makeing a scean that this guy flint get killed by a ninja i made the vfx(dagger appers and stabe flint and dark red
    fire works come out for the blood) after that the main char rushes in to help him and screms flinnnnnnnnnnt!!!!!!! and flint turns
    in to a ghost and flys away and dissapper so after that the main char screm im going too kill yoooooooou!!! and the ruses in to battle so what i want is if the party win the battle the appear in the sam sport and kill the enemy(char modle of ninja) but that not the problem im haveing what i wan is if the party loses i dont want them to telport to the preset town (oh i made some changes to the data so that when the party dies the get teleported to the pst and i changed all the ncp to be ghost and angles
    and the gate to the psw says do you want to revive and if you say yes you rivive back to seabasn town the town you first start in) any way i want them to come back to the sport where the first started the battle then the enemy kills the main char with the sowrd and say something and htem the party can rivive to the preset town

    pst = preset town psw=preset world
    Last edited by chigoo; 01-28-2008, 07:55 PM.
    thank you if you help me, dont thank you if you never helped me

    #2
    Re: help

    Nobody can help you if they can't understand what you're saying.

    and adding more words without punctuation doesnt help one bit.
    Last edited by Valkysas; 01-28-2008, 08:34 PM.



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      #3
      Re: help

      LOL, bad grammer. If you can type it understandibly I might be able to help.
      Lunchbox

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        #4
        Re: help

        i fixed it
        thank you if you help me, dont thank you if you never helped me

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          #5
          Re: help

          Originally posted by chigoo View Post
          i fixed it
          You did?

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            #6
            Re: help

            I think he means he fixed most of the bad grammer. Now, for the cut scene when you create the event battle there is an option to turn off the default battle ending so you can add your own script for weather you win or loose, I think you can create a condition for what happens if you win or loose. Check for yourself and ill see if I can come up with anything.
            Lunchbox

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              #7
              Re: help

              thank you if i was to use conditiond how would i use it
              Last edited by chigoo; 01-29-2008, 04:28 PM.
              thank you if you help me, dont thank you if you never helped me

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