(Okay, so DW's more than likely going to be the only one that knows, but oh well, this'll likely help others to learn about too)
When making Indirect Effects for use in the Default Battle System, which script/event/slot of the Indirect Effect do you put the part where it boosts the stats?
I'd thought it would be in the 'Turn Start' slot, and I thought it was working fine like that, but today when I was testing I learned undeniably that what is happening with it like that is:
1st Turn Start - boosts stat up from 100% to 110%
2nd Turn Start - boosts stat up from 110% to 121%
etc., to the point where even after the Indirect Effect wore off naturally they still had their stats boosted immensely over the normal 100%
Because of this finding, I suspect that the part where it boosts the stats should go in the 'Check Start' or 'After Result' slot, which one should it go in?
And, then I would also need to make a part where it undoes the stat boost, and where in the Indirect Effect do I put that part?
Would it be easier to use the 'New Success'+'Combined Success' and 'Forced End'+'Natural End' slots for the stat boosting and stat un-boosting parts instead?
THANK YOU VERY MUCH TO WHOMEVER TRIES TO ANSWER MY QUESTIONS.
When making Indirect Effects for use in the Default Battle System, which script/event/slot of the Indirect Effect do you put the part where it boosts the stats?
I'd thought it would be in the 'Turn Start' slot, and I thought it was working fine like that, but today when I was testing I learned undeniably that what is happening with it like that is:
1st Turn Start - boosts stat up from 100% to 110%
2nd Turn Start - boosts stat up from 110% to 121%
etc., to the point where even after the Indirect Effect wore off naturally they still had their stats boosted immensely over the normal 100%
Because of this finding, I suspect that the part where it boosts the stats should go in the 'Check Start' or 'After Result' slot, which one should it go in?
And, then I would also need to make a part where it undoes the stat boost, and where in the Indirect Effect do I put that part?
Would it be easier to use the 'New Success'+'Combined Success' and 'Forced End'+'Natural End' slots for the stat boosting and stat un-boosting parts instead?
THANK YOU VERY MUCH TO WHOMEVER TRIES TO ANSWER MY QUESTIONS.





, since I used your FAQ for asking my question correctly. Well, thank you both VERY MUCH, Yay!!

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