I'm going straight to the point. Nintendo has been making Zelda games since the 80's, but it seems the gameplay elements have stayed the same for the most part in nearly every game:
Link will start with a wimpy wooden sword. Later he'll get the master sword, which is much stronger. He'll travel a Land called Hyrule, exploring dungeons, which each have their own theme (fire, ice, desert, etc.). he' have to save a princess named Zelda and battle a guy named Ganon(dorf?).
Miyamoto should make up a new story before the fans do.
Link will start with a wimpy wooden sword. Later he'll get the master sword, which is much stronger. He'll travel a Land called Hyrule, exploring dungeons, which each have their own theme (fire, ice, desert, etc.). he' have to save a princess named Zelda and battle a guy named Ganon(dorf?).
Miyamoto should make up a new story before the fans do.

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