Announcement

Collapse
No announcement yet.

some ?s about rpg maker2

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    some ?s about rpg maker2

    1. how do you make an auto event stop after it runs so it dosent repeat over
    and over agin?

    2.how do you make bottons work like the acb battle system(only how to make the R1 bottons do any vfx whaile char is still move?

    3.how do i make my char pick up item and dont make it repeat when he get it with out flages(this is what i did i want my char to go find six coins so the coins are laying around the twon how do i make my char pick it up and when i walk thir agin it dosent pick up agin i used bypass so my char has to walk through the coin to pick it up and when i pick it up is still thir and i used trans
    but it still thir


    4. how would you script this step by step?

    ||Target=Party
    Load Game Info
    TX=Party X
    TY=Party Y
    TZ=Party Z
    TD=Party D
    THP=PHP


    5. how would i make a pokemon like game so that the monster only come in grass i need to know how to put the grass with out useing object placement

    6.how do i make my char hp go down like some thing hits him he get damage

    7. if i make the plaer picks his/her own name how do i get the ncp to say the name

    im ganna add some more ?s to this one.
    Last edited by chigoo; 01-26-2008, 01:26 PM.
    thank you if you help me, dont thank you if you never helped me

    #2
    Re: some ?s about rpg maker2

    Originally posted by chigoo View Post
    1. how do you make an auto event stop after it runs so it dosent repeat over
    and over agin?
    You'll need to set a flag the first time the script runs and then check if the flag is on the next time it runs. End the script at this point

    Branch Script Flag [autooff] = on
    Force Script End
    End BS

    Put auto script here
    Data Flag[autooff] = on

    2.how do you make buttons work like the acb battle system(only how to make the R1 buttons do any vfx while char is still moving?
    One way to do this is to have an auto event on the map that constantly checks if the R button is being pressed and then calls a script when the button is pressed. Note that this won't work if another auto script is running.

    Another better, but more complex way, to do it is to use a vehicle script. This method will deactivate all player control and allow you to set all the buttons to do what you want. The only button that works in a vehicle is the O button that cancels the vehicle. All you need to do is write the script so that if O is pressed the party re-enters the vehicle again.

    I haven't used this myself, but other people who have made ACB systems really like it.

    If you only want to change the R button, the first method is the easiest to use.




    The Crown of Order demo is here.

    Comment


      #3
      Re: some ?s about rpg maker2

      if im asking to much tell me but can you post a step by step intro on how to do the auto event bottons and the vehicle i knida dont know how to do most of the things with script
      Last edited by chigoo; 01-05-2008, 02:56 PM.
      thank you if you help me, dont thank you if you never helped me

      Comment


        #4
        Re: some ?s about rpg maker2

        I haven't used the process so I can't tell you much about it. However, here's the link to a Document that explains everything you need to know to create a action battle system using RPG Maker 2.

        3rdGenGuide

        The 3rd Generation Guide is the third version of Nash's action battle system and uses the vehicle trick to create a very Zelda-like battle system.

        If this document doesn't help, then you just aren't ready to make a custom battle system. Learn how to use RPG maker 2 first before trying to change anything.




        The Crown of Order demo is here.

        Comment


          #5
          Re: some ?s about rpg maker2

          i alrady have that but i dont get it im following the instro but i get stuck
          thank you if you help me, dont thank you if you never helped me

          Comment


            #6
            Re: some ?s about rpg maker2

            Like I said, if you're getting stuck then you are not ready for this level of programing. Learn the basics first and then you can try to do some of the advanced stuff.




            The Crown of Order demo is here.

            Comment


              #7
              Re: some ?s about rpg maker2

              But if he stays on the basics then how is he suppose to learn the advanced stuff?

              You can't advance your level of programming without learning a few things.

              Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

              Comment


                #8
                Re: some ?s about rpg maker2

                THANKS HOW IM I SUPPOSE TO GET TO THE NEXT STEP IF I DONT LEARN HOW TO GO TO IT
                thank you if you help me, dont thank you if you never helped me

                Comment


                  #9
                  Re: some ?s about rpg maker2

                  Like we all did, play around with the system. Do basic stuff, and when you hit a road block on basic stuff, then ask us for help with detailed instructions on what your trying to do.

                  And oh yeah, caps lock.

                  Comment


                    #10
                    Re: some ?s about rpg maker2

                    Originally posted by JPS View Post
                    But if he stays on the basics then how is he suppose to learn the advanced stuff?

                    You can't advance your level of programming without learning a few things.
                    Your second sentence cancels your first. Like I said (and Big Foot expanded on), you can't learn advanced programing if you don't learn a few things about basic programing. It is impossible to learn the advanced stuff if you don't even know the basic stuff.

                    I spend over a month playing RPG Maker 2 for an average of 3 hours a day just learning how things worked. I was one of the first to get RPGM2, so there was no one around who could do advanced stuff. We were all just learning the basic stuff back then. You're lucking that you can take advantage of our years of experience. Stuff that took us weeks to figure out ourselves, you can learn in a few minutes.

                    So here's my promise to you, if you ask specific questions about stuff we all had to figure out as we worked through RPGM2, than I will answer then to the best of my ability. However, if you ask "please write step by step how to do this" then your question will be ignored. You need to learn how to write RPGM2 code on your own. Don't ask someone else to create your game for you.

                    Play around with the commands. Part of the joy of RPGM2 is trying stuff out and being surprised at what you managed to accomplish on your own. Start out simple and just change the preset scripts and see what happens. I must have spend a week doing this alone and I can up with some pretty cool things, like how to make a character move up a latter. That's the level you are at now. Instead of trying to make a battle system, you should be making characters jump, climb ladders, open and close doors, and all the other stuff we taught ourselves when we first started making our games.

                    Keep practicing. It will come to you soon enough.




                    The Crown of Order demo is here.

                    Comment


                      #11
                      Re: some ?s about rpg maker2

                      im ganna try that today but i understand the acbs guide all i need is to learn how to put only that toghter if i learn that then i know ever thing on that
                      can you just help me on TX=party X if i know that then or TX=E1 X ill know how to follow the guide ill i need to know is where to go in the script i tryed
                      sb-condition-veriable but that wasnt it i was trying to fuger out my self but
                      couldnt do it can you plz help me on those 2 plz
                      thank you if you help me, dont thank you if you never helped me

                      Comment


                        #12
                        Re: some ?s about rpg maker2

                        I assume you mean
                        Data : Variable [TX] = [Party X]

                        The screen shots show you the actually commands so I don't know why you would try the SB command when the picture clearly shows the Data command.

                        One problem you might have (and this is one of the things you would know if you played around with the preset stuff) is what variables are build in and which are user created.

                        In this case TX (and most of the other two letter variables shown in the screen shots) are user created. That means you make them yourself using any variables not already in use by the program. Any variable between 261 and 989 are unassigned at the beginning of a new project and can be used.

                        party X is variable 82. Look through the variable names and you should see there the other variables can be found. It is a good idea to familiarize yourself will all the preset variables and flags. They are very useful when writing scripts.

                        Check out my FAQ for more information on the different variables and flags found in RPG Maker 2. There is also information on other commands found in the program.
                        Last edited by Dungeon Warden; 01-10-2008, 12:19 PM.




                        The Crown of Order demo is here.

                        Comment


                          #13
                          Re: some ?s about rpg maker2

                          i know that i have to make the ver my self thanks
                          thank you if you help me, dont thank you if you never helped me

                          Comment


                            #14
                            Re: some ?s about rpg maker2

                            I'm glad you're finally get a handle on things. Good luck with your game.




                            The Crown of Order demo is here.

                            Comment


                              #15
                              Re: some ?s about rpg maker2

                              good news and bad news yestarday i finished the acbs game system and it works, but then at 7:30 today i was saveing but then i remanbered that i didnt want to save and turned off my ps2 and every thing got deleted. so im starting all over with a new game im not useing the acbs but i dont like the battle system form the game so i need a battle system that dosent waste my time. can any one plz give me ideas for battle system but it have to be esey
                              to make. i was thinking of make in a number bs so if the enemy picks 1 and i pick 4 i win or i pick 56 and it picks 100 it wins can you help me out plz

                              sorry if thir any thing worng with this post
                              thank you if you help me, dont thank you if you never helped me

                              Comment

                              Working...
                              X