I'm trying to make a script that would allow the player to trade one item for another.
I know how to use a script branch with my own variable. What I can't figure out is how to set up a script branch that would only activate when the player had a certain item.
The other question I have is how do you use the button variable.
I would like to have it so the player would push a button and the NPC Say would you like to trade that apple for my pear?
I know how to use a script branch with my own variable. What I can't figure out is how to set up a script branch that would only activate when the player had a certain item.
The other question I have is how do you use the button variable.
I would like to have it so the player would push a button and the NPC Say would you like to trade that apple for my pear?




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