It'll take some time (and event code writing and stuff) but I think I can create a way to play a 20-or-30 hour short RPG within a 50-hour RPG. So far, I wou'd have to talk to some guy somewhere to play the short game, and here and there next to save points you'd talk to another guy "in-game" to return to the "world". It'll be a tough job, involving devoting about one-third of the cutscenes, monsters, and characters to the "minigame". If anybody wants to comment, or if they have some helpful ideas, i'm open for suggestion.
Oh, and I got another copy of RPGM3, so I can work on Parallel: genes for war again. Goody goody gumdrops (I always wanted to type that)
Oh, and I got another copy of RPGM3, so I can work on Parallel: genes for war again. Goody goody gumdrops (I always wanted to type that)




See, as a Mag reviewer that makes me happy.

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