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    Lock Controls In Game Design

    Found this, quite useful

    http://www.gamedev.net/reference/art...rticle1386.asp

    Also some good articles here

    http://www.gamedev.net/reference/
    Last edited by JPS; 11-20-2007, 12:40 AM.

    Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

    #2
    Re: Lock Controls In Game Design

    interesting articles. to sum them up i would say to think outside the box when you make a dungeon. a locked door doesnt always have to be in the form of a locked door. dont over use anything in your game and ensure its all realistic to the game.

    Thank you Ωbright for the sig fix!
    Card Three is released! You can find it here!

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      #3
      Re: Lock Controls In Game Design

      Yeah, its a lot of reading but helpful insight nonetheless for people who need ideas.

      Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

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