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    Seasons?

    CHANGING SEASONS OVER TIME - by JPS Innovations

    want to change seasons over time so itll be more realistic?

    (lets say I want the seasons to last 20 turns and i start my game in spring)

    1.Create an invisible event at the entrance so everytime you enter a dungeon or a town or something youll activate the event and increase variable A +1

    set a 4 option val-condition

    if Variable A=20 set season to Summer
    if Variable A=40 set season to Autumn
    if Variable A=60 set season to Winter
    if Variable A=80 set season to Spring: Set Variable A=0

    the increments can be different depending on how often you visit the place, the event should be placed in a location visited often, this trick gives the game the effect of time passing, you can set your fields, towns, or whatever you want to the seasons
    --------------------------------------------------------------------------

    If I want to use this method what do I do to make the seasons reset?

    "There's Nothing better than a drunken Russian singing Italian opera"

    #2
    Re: Seasons?

    Sorry about the double post but does anyone have any ideas on how to do this?

    "There's Nothing better than a drunken Russian singing Italian opera"

    Comment


      #3
      Re: Seasons?

      Originally posted by Lord Cohliani View Post
      if Variable A=80 set season to Spring: Set Variable A=0
      --------------------------------------------------------------------------

      If I want to use this method what do I do to make the seasons reset?
      The Set Variable A=0 resets the seasons

      FYI you could have asked the question within that topic
      Last edited by JPS; 11-19-2007, 12:57 PM.

      Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

      Comment


        #4
        Re: Seasons?

        I think you need to use a "Refresh Display" command to actually show the change of season, if that's what you meant.


        How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

        "I live and love in God's peculiar light." - Michelangelo

        Comment


          #5
          Re: Seasons?

          Do I have to apply this to EVERY area if I want the seasons to change EVERYWHERE?

          "There's Nothing better than a drunken Russian singing Italian opera"

          Comment


            #6
            Re: Seasons?

            No, just the Field, just make sure all the towns and the fields season settings are set to "default"

            and no, you dont need to refresh the display, it does that automatically once the season change, I just tried it to make sure it does work, the coding is 100% effective the way it is
            Last edited by JPS; 11-19-2007, 01:40 PM.

            Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

            Comment


              #7
              Re: Seasons?

              What I meant was...............If I have a Town, a Map, and a Dungeon, and it looks like this:
              Town-Map-Dungeon

              And I apply it here:
              Town-*Map-Dungeon

              At the entrance to the town. What areas will be affected? Just the map? Just the Town? Or what?

              "There's Nothing better than a drunken Russian singing Italian opera"

              Comment


                #8
                Re: Seasons?

                It should work, since you change the setting from "Default" to something else, its no longer within the control of the Field setting(which controls the "default" for all places)

                Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

                Comment


                  #9
                  Re: Seasons?

                  Originally posted by Lord Cohliani View Post
                  What areas will be affected? Just the map? Just the Town? Or what?
                  Dude can you just answer this? Please?
                  Last edited by Lord Cohliani; 11-21-2007, 03:22 AM.

                  "There's Nothing better than a drunken Russian singing Italian opera"

                  Comment


                    #10
                    Re: Seasons?

                    Originally posted by Lord Cohliani View Post
                    What I meant was...............If I have a Town, a Map, and a Dungeon, and it looks like this:
                    Town-Map-Dungeon

                    And I apply it here:
                    Town-*Map-Dungeon

                    At the entrance to the town. What areas will be affected? Just the map? Just the Town? Or what?
                    The change of season, you're referring to? Well, I think the field ("map") and the towns will both be affected by your season change, so long as you've got the season set to "Default" on each, inside the editor.
                    Last edited by Wavelength; 11-21-2007, 03:26 AM.


                    How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                    "I live and love in God's peculiar light." - Michelangelo

                    Comment


                      #11
                      Re: Seasons?

                      Say I wanted to make the WHOLE game change seasons at the same time! Not just one Map! What would I do then?

                      Would I litterally have to do this?
                      Town*-*Map-*Map-*Town

                      So that it would appear everywhere?

                      "There's Nothing better than a drunken Russian singing Italian opera"

                      Comment


                        #12
                        Re: Seasons?

                        Set all your towns to "default" and just change the field season, the "default" setting is whatever the field is, and the "default" setting for the field is kind of pointless

                        Note if you have multiple fields you will have to change the fields season to the appropriate setting on each of them.
                        Last edited by JPS; 11-21-2007, 03:35 AM.

                        Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

                        Comment


                          #13
                          Re: Seasons?

                          When you change the "time of year" in one place, you change it globally. When something is set to Default season, it references the "global season" and acts as if it's that season.

                          So yes, whenever it changes on the Field Map, it will also change everywhere, instantly.

                          However, unless you add the same event to every Town (and every dungeon, if you want), the "seasons" will only pass while you're on the Field Map. Again, when the seasons PASS on the Field Map, they will also CHANGE instantly on every "Default" Town Map.

                          I'd recommend actually implementing the script yourself and observing how it works.


                          How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                          "I live and love in God's peculiar light." - Michelangelo

                          Comment


                            #14
                            Re: Seasons?

                            Sorry I don't think I'm making sense. I want to make a Town AND a Map change............................ They are connected! So WHERE DO I PUT THE VARIABLE?!?!?

                            EDIT: Sorry! You beat me to it! so I only have to set it to one area and it will change throughout the WHOLE game?
                            Last edited by Lord Cohliani; 11-21-2007, 03:39 AM.

                            "There's Nothing better than a drunken Russian singing Italian opera"

                            Comment


                              #15
                              Re: Seasons?

                              OK, have your town set to "Default"

                              You can put the season change anywhere in the game, like if the season is suppose to change after a boss battle, you can place it in the scripting there, if you want seasons to change over time, refer to my first post.

                              If youre asking where exactly to put that invisible event Im referencing in the first post, put it in a spot that you walk over a lot

                              EDIT FOR THE EDIT
                              Yes, as long as the Towns are set at default, changing the seasons on the fields will automatically change the seasons in the towns
                              Last edited by JPS; 11-21-2007, 03:42 AM.

                              Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

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