Announcement

Collapse
No announcement yet.

Damage Calculator

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Damage Calculator

    Posted this in the Happy Monday topic, decided to post it here as well.

    I did some tests and made a Damage Calculator for magic. I am sure it works the same with physical too but for right now it's just Magic.

    http://download.yousendit.com/F5F892406E8B4670
    Last edited by Red Dragon; 11-14-2007, 08:06 PM.

    #2
    Re: Damage Calculator

    This could very useful for making game, however I still feel like making a totally random offtopic comment.


    BEANSSS



    Put's up his neg rep sheild and realizes not only that comment was totally lame, so was the whole psot. And therefor ponders wether or not to hit "Submit Reply" for someone will probally end up liek this Emoticon story.


    -lalala
    -Y'all want some spam?
    - No thanks, dude.
    - YOU WILL HAVE SOME SPAM!!!

    I don't get it.

    Comment


      #3
      Re: Damage Calculator

      pfft, looks like someones gonna get chewed tonight

      Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

      Comment


        #4
        Re: Damage Calculator

        My poor topic...

        By the way, I replied to your questions in the main forum JPS.
        Last edited by Red Dragon; 11-15-2007, 02:32 AM.

        Comment


          #5
          Re: Damage Calculator

          Yeah I got it, thanks Forgot to rep you though

          Ive just starting learning EXCEL, so my skills on it isnt very fluent, Im sure the RPGM3 program could be a lot better

          Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

          Comment


            #6
            Re: Damage Calculator

            It works, that's all that really matters. The only thing that you could really do to improve it is make it pretty.

            I tried finding ways of making it better but only a few tweaks would be needed (If you didn't plan on adding new content).

            Comment


              #7
              Re: Damage Calculator

              I think the stat calc is almost done, do as you wish with the program, its basically freeware since I aint got any control over what people do with it

              Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

              Comment


                #8
                Re: Damage Calculator

                May I suggest that you put an IF statement on the final stats that say the stat cannot be over 999?

                =IF(F6*F5>=999,999,F6*F5)

                That way it can't ever be over the maximum stat of 999.

                I am also putting an ATTACK calculator on my spreadsheet.
                Last edited by Red Dragon; 11-15-2007, 07:52 PM.

                Comment


                  #9
                  Re: Damage Calculator

                  Thats all taken care of with my next release

                  Im making it if it is past 99 you can adjust the monsters level to reduce it below 99, if you want Ill email you the work-in-progress sheet so you can give any advice or anything on how to do it better
                  Last edited by JPS; 11-15-2007, 07:51 PM.

                  Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

                  Comment

                  Working...
                  X