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    Happy Monday!

    JPS' RPG Maker 3 Resource spreadsheet has been updated.

    seriously.

    ...

    embrace it.




    #2
    Re: Happy Monday!

    WHOOHOO!
    Screenshot Let's Plays

    Comment


      #3
      Re: Happy Monday!

      YaY!

      Comment


        #4
        Re: Happy Monday!

        That is 100% cool.

        Comment


          #5
          Re: Happy Monday!

          Im trying to figure out whos serious and whos not

          It calculates EXP now and it has a section that gives you updated values for your selected level.

          Any other things anyone would like to see?
          Last edited by JPS; 11-13-2007, 03:20 PM.

          Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

          Comment


            #6
            Re: Happy Monday!

            I just checked it out. One of the coolest features is being able to see all available monster graphics in one place. It's so much easier than having to scroll through them one at a time in game. Nice job, JPS.

            Seriously.
            " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

            Comment


              #7
              Re: Happy Monday!

              I had to do something with all those screenshots obright took back in February

              Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

              Comment


                #8
                Re: Happy Monday!

                I embrace it!






                Grant me POWER!




                Seriously, e-mail me. We must have power.
                Last edited by Dusk Raven; 11-13-2007, 04:38 PM.

                Comment


                  #9
                  Re: Happy Monday!

                  Eh... Mind telling me where I can download it?

                  Comment


                    #10
                    Re: Happy Monday!

                    Front Page.

                    RPG Maker 3

                    Tutorials
                    " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

                    Comment


                      #11
                      Re: Happy Monday!

                      I have an earlier version, but haven't seen this one yet. I was wondering if it calculated the monsters levels? That would be really cool.

                      Comment


                        #12
                        Re: Happy Monday!

                        Originally posted by Pagerron View Post
                        Front Page.

                        RPG Maker 3

                        Tutorials
                        Oh!

                        Why is this considered a Tutorial and not a Tool?
                        EDIT:
                        I played around a little bit in it. Although very well made it just doesn't work for my game. However I still say that this is a good resource for anyone.
                        Last edited by Red Dragon; 11-13-2007, 05:14 PM.

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                          #13
                          Re: Happy Monday!

                          Well what would work for your game?

                          Yes it calculates monster levels and EXP now, needs some work as the STR, DEF and such needs to be broken down into levels after it reaches past 99...Im trying to figure out a way of doing that without making it too complicated.

                          Screenshot!
                          Last edited by JPS; 11-13-2007, 05:22 PM.

                          Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

                          Comment


                            #14
                            Re: Happy Monday!

                            The 99 stat thing is what I was wondering about. Doesn't do that yet, but still this is more then nice. I have to say good job.

                            Comment


                              #15
                              Re: Happy Monday!

                              Originally posted by JPS View Post
                              Well what would work for your game?
                              A damage calulator is really all that would really help my game.

                              Mainly because my game isn't just "attack attack attack" But some skills work better than others in some cases.

                              However that is a lot of work.

                              Stuff like "How much damage would happen if MAGIC=[3 effectivness][Strong to Undead] HIT Skeleton[MDef=10][Weak to Magic][Strong to Female]"

                              Stuff like that.

                              I dunno.

                              Still great work on what you got anyhow!
                              Last edited by Red Dragon; 11-13-2007, 05:28 PM.

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