I'd like to tell you all about the game I've been working on, off-and-on, practically since I joined the pav.
Everlasting Darkness(working title)
Backstory:
On the world of Belegar there are four great nations: the Dwarven kingdom of Khazad, the Human Empire of Rome, the Council of Orc Clans, and the Elven Empire of Endoria.
Just over 100 years ago Forden, ruling Emperor of Endoria, seemingly went insane and started a long and bloody war against the entire world. Forden's brother Galden, and his sons Giladar and Galdar, forcefully split from the rest of Endoria and allied themselves with the other races.
Finding himself between a rock and a hard place Forden began employing the use of Necromantic and Warlock magic to supplement his elven warriors. Soon the allied forces found themselves combating mighty golems, magically enhanced creatures, demons, enslaved orcs, and even dragons, normally noble creatures corrupted by twisted energies.
After a century of war Forden and many of his top lieutenants were sealed away in a hidden location somewhere in Endoria.
Its been five years since the war ended, Giladar sits on the throne, and the elves are struggling to rebuild. With a population of 50,000, where there were once millions, the elves are calling for adventurers to complete many tasks.
Our story follows two of those adventurers. An Egyptian warrior named Sehkmet, and a Nubian Sorceress named Natusa.
(The following is a summary of the first hour or so of the game)
While sailing to Endoria to recieve instructions on their quest a powerfull storm blows them off course. Natusa is thrown overboard and Sehkmet is the only person to survive the ensuing wreck. As Sehkmet awakens on the beach she determines to look for Natusa and a way off the island.
As she travels north she finds a pyramid, deciding that it would be best not to poke around she continues her trek. Soon she encounters an encampment, which is the base of operations for a pirate crew.
Finding Natusa with the pirates Sehkmet begins thinking about getting off the island. Sehkmet soon discovers that the captain has a problem, a Warlock has been causing all kinds of problems for her 'business.' Sehkmet and Natusa must wade into the Warlock's base, which is the pyramid Sehkmet spotted earlier, defeat his various minions, and kill the Warlock. Once this is done, and proof is given, the pirates will deliver the girls to the island of Tol Harad, one step closer to reaching their destination.
As the girls fight through the pyramid they encounter even more Ooze than outside, they fight giant Ants, Hornets, and Spiders. They eventually must fight a Sandstone Golem before they reach the Warlock's chamber.
But when they reach it they discover that the Warlock had been killed by his own creation, the golem. By reading his journal they soon discover that the Warlock had once been a servant and researcher for Forden the Foul, and that someone, or something, had instructed the Warlock to begin his experiments anew. The most disturbing part was that the instructions had been made in Forden's name.
Believing that they're strange experiences on the island could be left behind them, only to be recalled in their old age to frighten their grandchildren, the young women sailed to Tol Harad, unaware that fate had chosen for them a very different path than the one they believed.
As they sailed they couldn't help but ask themselves: What new threat was poised to strike the world of Belegar as it still reeled from war? Why would someone wish to conquer this tiny island in the name of a dead elven tyrant? Little did they know the price in blood they would pay to find the answers.
So, what do you think? I consider most of this a work in progress, and I am willing to bend on some points. Basically I'm saying that I am open to suggestions.
Everlasting Darkness(working title)
Backstory:
On the world of Belegar there are four great nations: the Dwarven kingdom of Khazad, the Human Empire of Rome, the Council of Orc Clans, and the Elven Empire of Endoria.
Just over 100 years ago Forden, ruling Emperor of Endoria, seemingly went insane and started a long and bloody war against the entire world. Forden's brother Galden, and his sons Giladar and Galdar, forcefully split from the rest of Endoria and allied themselves with the other races.
Finding himself between a rock and a hard place Forden began employing the use of Necromantic and Warlock magic to supplement his elven warriors. Soon the allied forces found themselves combating mighty golems, magically enhanced creatures, demons, enslaved orcs, and even dragons, normally noble creatures corrupted by twisted energies.
After a century of war Forden and many of his top lieutenants were sealed away in a hidden location somewhere in Endoria.
Its been five years since the war ended, Giladar sits on the throne, and the elves are struggling to rebuild. With a population of 50,000, where there were once millions, the elves are calling for adventurers to complete many tasks.
Our story follows two of those adventurers. An Egyptian warrior named Sehkmet, and a Nubian Sorceress named Natusa.
(The following is a summary of the first hour or so of the game)
While sailing to Endoria to recieve instructions on their quest a powerfull storm blows them off course. Natusa is thrown overboard and Sehkmet is the only person to survive the ensuing wreck. As Sehkmet awakens on the beach she determines to look for Natusa and a way off the island.
As she travels north she finds a pyramid, deciding that it would be best not to poke around she continues her trek. Soon she encounters an encampment, which is the base of operations for a pirate crew.
Finding Natusa with the pirates Sehkmet begins thinking about getting off the island. Sehkmet soon discovers that the captain has a problem, a Warlock has been causing all kinds of problems for her 'business.' Sehkmet and Natusa must wade into the Warlock's base, which is the pyramid Sehkmet spotted earlier, defeat his various minions, and kill the Warlock. Once this is done, and proof is given, the pirates will deliver the girls to the island of Tol Harad, one step closer to reaching their destination.
As the girls fight through the pyramid they encounter even more Ooze than outside, they fight giant Ants, Hornets, and Spiders. They eventually must fight a Sandstone Golem before they reach the Warlock's chamber.
But when they reach it they discover that the Warlock had been killed by his own creation, the golem. By reading his journal they soon discover that the Warlock had once been a servant and researcher for Forden the Foul, and that someone, or something, had instructed the Warlock to begin his experiments anew. The most disturbing part was that the instructions had been made in Forden's name.
Believing that they're strange experiences on the island could be left behind them, only to be recalled in their old age to frighten their grandchildren, the young women sailed to Tol Harad, unaware that fate had chosen for them a very different path than the one they believed.
As they sailed they couldn't help but ask themselves: What new threat was poised to strike the world of Belegar as it still reeled from war? Why would someone wish to conquer this tiny island in the name of a dead elven tyrant? Little did they know the price in blood they would pay to find the answers.
So, what do you think? I consider most of this a work in progress, and I am willing to bend on some points. Basically I'm saying that I am open to suggestions.




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