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    Bionic Commando (360, PS3, PC)

    His arm looks really cool!

    http://www.gamespot.com/xbox360/adve...previews;title

    Bionic Commando returns
    Capcom franchise swings back into action with new adventure set for release on Xbox 360, PlayStation 3, and PC.
    By Brendan Sinclair, GameSpot
    Posted Oct 15, 2007 5:00 pm PT
    Bionic Commando

    Released in 1988, the original Bionic Commando introduced a novel grappling hook mechanic into a stagnating side-scrolling 2D platformer genre. While the Capcom-developed game was highly regarded (and even named as one of GameSpot's Greatest Games of All Time), the franchise has been dormant outside of a 1992 Game Boy version and a 1999 Game Boy Color pseudo-sequel.

    That's about to change, as Capcom has revealed to GameSpot that it is developing a new Bionic Commando game for the PlayStation 3, Xbox 360, and PC. Simply called Bionic Commando, the new game will bring back the original game's hook (pun intended), with players able to use the main character's bionic grappling arm not only to navigate levels but to take out enemies at close range, rappel down sheer surfaces, or toss objects (like cars) at enemies.

    Where the original Bionic Commando followed players on a mission to rescue a fellow agent named Super Joe, the new game's storyline appears to carry a more cynical edge. After serving his country honorably in conflict with the Imperials, technologically enhanced agent Nathan Spencer is framed for a number of crimes by his superiors and sentenced for execution. Fate intervenes, as an experimental terrorist weapon is detonated in Ascension City on the day Spencer is to be executed. With the city in ruins and Spencer uniquely equipped to handle the many skyscrapers, monorails, and suspended roadways, the government reluctantly turns to its imprisoned bionic commando for help.

    To help the game live up to its pedigree, Capcom has made development of the game an international affair. An American producer, a Japanese creative advisor, and Stockholm, Sweden-based studio GRIN will be collaborating on the project. GRIN's most recent projects have included the PC conversions of Ghost Recon Advanced Warfighter and its sequel.

    For more on Bionic Commando, check out GameSpot's continuing coverage throughout the week.






    Last edited by Goufunaki; 10-16-2007, 12:01 AM.
    http://www.youtube.com/user/Goufunaki


    #2
    Re: Bionic Commando (360, PS3, PC)

    Awesome!!!
    It's about time we saw the Bionic Commando back in action.

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      #3
      Re: Bionic Commando (360, PS3, PC)

      Holy Zen.

      Comment


        #4
        Re: Bionic Commando (360, PS3, PC)

        Holy crapola! i cant wait!
        Vita, 3DS, PSP, PS3, PC, WiiU, Wii & 360
        Intel Core i5, Radeon HD 5870, 8gig ram
        Anticipating: Warriors Lair, Dragon Crown, Ratchet, Xillia, Rune Factory 4, and more!
        3DS Friend Code: 5026-4776-9901
        Steam ID: LionFranco - - - FFXIV: Jeroak Nelave

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          #5
          Re: Bionic Commando (360, PS3, PC)

          So its gonna be like Lost Planet, but with a useful grappling hook?

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            #6
            Re: Bionic Commando (360, PS3, PC)

            I gotta admit, the grappling hook in LP could have been done better.

            Guess we'll see how crazy this game can get with it.
            http://www.youtube.com/user/Goufunaki

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              #7
              Re: Bionic Commando (360, PS3, PC)

              I REALLY wanted to be able to do more with the grappling hook in LP.

              I wonder if they will give the arm special upgrades you can use. Or mabye even tripping huge bosses ala ATATs.

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                #8
                Re: Bionic Commando (360, PS3, PC)

                This is going to be an instant hit for sure.
                Screenshot Let's Plays

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                  #9
                  Re: Bionic Commando (360, PS3, PC)

                  DUDE. Wow.

                  ****ing awesome.

                  The original arcade Bionic Commando was one of the most difficult games ever.

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                    #10
                    Re: Bionic Commando (360, PS3, PC)

                    The one on NES was one of my favorites, between challenging gameplay, some roleplaying elements (like collecting bullets to gain a higher maximum life gauge and the no-fire zones, where you had to avoid using your gun, even if an enemy soldier provoked you), and the story (which was really good for its time, IMO).

                    Throw in an exploding Hitler head and you've got the ultimate game.

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                      #11
                      Re: Bionic Commando (360, PS3, PC)

                      loved the original.

                      i hope there's some hitler in this one SOMEWHERE.

                      PLEASE!

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                        #12
                        Re: Bionic Commando (360, PS3, PC)

                        It better have a Super Joe in somewhere. Its such an awsome name.

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                          #13
                          Re: Bionic Commando (360, PS3, PC)

                          Dreads? ...Okay.

                          Comment


                            #14
                            Re: Bionic Commando (360, PS3, PC)

                            Everyone: This is so awesome. I loved the original.

                            John Mora: He's got Dreadlocks.

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                              #15
                              Re: Bionic Commando (360, PS3, PC)

                              Everything else has been said. The dreadlocks were the elephant in the room.

                              You can thank me for opening the dialogue for dreadlocks.

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