ok lets edite this. first i need to learn out how to make a start screen with inventory and character stats and stuff. how do i make this?
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Help with FFXII style battles
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Re: Help with FFXII style battles
You'll have to play around with Ruby to figure that out. No one here has tried to make something that advanced, to the best of my knowledge. Since RPGM XP is tile based, it may in fact be impossible to make a battle system that mimicks exactly that of FFXI only in 2D. You may be able to get something close though...The unnecessary felling of a tree, perhaps the growth of centuries, seems to me a crime little short of murder." ~ Thomas Jefferson


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