If the weather is set to default, does it change over time, or is it just one type of weather effect?
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Re: Another question
I've never seen the weather change on its own either. I've been playtesting my game. After playing for about 4 hours or so, the weather has remained exactly the same.
It could be that after a certain cycle of days, however, the seasons (and perhaps the weather) change, but I've never tried to find this out.
Anyone else have an idea about this?Last edited by Pagerron; 10-03-2007, 09:46 PM." I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus
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Re: Another question
The time of day is the only thing that changes on its own...the weather and seasons do not...you have to change them with event codes. If you set the weather to 'default', however, you can take the weather from one map or town to another one. If the weather/season settings are anything BUT default, then whatever they are set as will be the permanent weather/season for that area.
Property Control>Modify Field/Town Properties - changes the default weather for a town or map
Control>Modify Weather/Time/Season - changes what the weather/time/season on that map are just for right then. When you go to a map with different weather and return, you'll take those settings with you.Last edited by Ωbright; 10-04-2007, 12:00 AM.
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Re: Another question
Simplifying what Obiright said, setting the weather to default in a town and the town has the weather you put on Story Settings. It won't change however.
Now THIS makes the seasons change over time. I guess you could do something similar with the weather.Originally posted by Pagerron View Post#7
CHANGING SEASONS OVER TIME - by JPS Innovations
want to change seasons over time so itll be more realistic?
(lets say I want the seasons to last 20 turns and i start my game in spring)
1.Create an invisible event at the entrance so everytime you enter a dungeon or a town or something youll activate the event and increase variable A +1
set a 4 option val-condition
if Variable A=20 set season to Summer
if Variable A=40 set season to Autumn
if Variable A=60 set season to Winter
if Variable A=80 set season to Spring: Set Variable A=0
the increments can be different depending on how often you visit the place, the event should be placed in a location visited often, this trick gives the game the effect of time passing, you can set your fields, towns, or whatever you want to the seasonsLast edited by ezz1692; 10-04-2007, 06:07 PM.Game in progress: "Cards of Destiny"!
How many of you have tried Game Maker, for PC?
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