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    I'm making a game...

    for RPGM 3.
    It is called "Secrets of Jonas". You are an archer named Jonas who wakes up in a hospital room with amnesia. Your quest is to find out what gave you amnesia. It's pretty short. A few random battles in the field and 2 mini quests.
    Also, you can buy a thunder egg that deals 50 damage and has 2 uses.
    What are your opinions? Sorry I didn't go into deep detail, but there's not much more to it.
    Last edited by 11Evil Chipmunk; 09-23-2007, 05:27 PM.

    #2
    Re: I'm making a game...

    Well starting out small is a good way to go, after you get done you should add a little more to it, add more storyline and dialogue and little by little work it up into an epic adventure

    Having a small game is better then saying you're going to make this epic game and never do
    Last edited by JPS; 09-23-2007, 05:29 PM.

    Here I come Pav, like the Kool-Aid man barging into a funeral! Oh yeah!

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      #3
      Re: I'm making a game...

      Amnesia again? Today's heroes are awfully forgetful.

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        #4
        Re: I'm making a game...

        Yeah, I agree with 1ce...unless you can pull out something along the lines of Memento with RPGM3, amnesia will generally be viewed as an overused cliche.

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          #5
          Re: I'm making a game...

          Overused?!? I thought this would we a great creative idea... dang. Anyway, I've finished it and it's ready to be played by my friends. I wish I had a max drive... but I can't seem to find one anywhere.
          EDIT: Oops. I'm on my brother's account aren't I...?
          Last edited by Screech; 09-24-2007, 07:05 PM.

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            #6
            Re: I'm making a game...

            Yeah, amnesia is pretty cliche for RPGs. More importantly, the fact that one of your main "features" is a thunder egg that can be used 2 times... that makes me think that you really need to work on your gameplay. Of the RPGs or other games you've played, what about them did you really enjoy? Of those, what can be done on the RPGM3 platform, and what do you think you could pull off that no one has done before--or at least pull off better than most others have done in the past? That should be the heart and soul of your gameplay. Go for it.


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