Alright, I'm just an amateur, but I've been developing this story for some time now and I'm about to get to work on it.
I don't have an official name yet, but here's what I can say so far:
The main character is Zail, a knight for the empire of Asgart. You begin the game by going on missions for the Emperor to settle the rebellion rising elsewhere in the world. But soon the Emperor is assassinated, and Zail is blamed!
You follow Zail as he runs from an empire out to kill him and fight to clear his name and defeat the real killer.
I'm planning on the game including:
-Many playable characters
-An epic, always changing war-torn world
-A dynamic plotline with many twists that will leave you wondering what will happen next
-No random battles; I'm trying to make it all scripted battles
-Unique boss battles that will require excellent strategy
-Each character has their own backstory, but try not to get too attatched to them!
Although this is my first official game, I believe it has the potential to be a great, fun game. Look forward to updates and please tell me what you think!
I don't have an official name yet, but here's what I can say so far:
The main character is Zail, a knight for the empire of Asgart. You begin the game by going on missions for the Emperor to settle the rebellion rising elsewhere in the world. But soon the Emperor is assassinated, and Zail is blamed!
You follow Zail as he runs from an empire out to kill him and fight to clear his name and defeat the real killer.
I'm planning on the game including:
-Many playable characters
-An epic, always changing war-torn world
-A dynamic plotline with many twists that will leave you wondering what will happen next
-No random battles; I'm trying to make it all scripted battles
-Unique boss battles that will require excellent strategy
-Each character has their own backstory, but try not to get too attatched to them!
Although this is my first official game, I believe it has the potential to be a great, fun game. Look forward to updates and please tell me what you think!






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