Hey, people. I'm trying to simulate an explosion. A little explosion, just a little bomb. I've added a screen flash effect, a shake screen, and a demolition sound effect, but it doesn't seem very convincing. I am still forced to add a message by a character saying "It has exploded!". Is there a more convincing way?
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Re: Explosion
How about it fades out and you hear the demolition and blah blah blah, then it fades in and (whatever you want to be destroyed) is destroyed. Try that.Last edited by 11Evil Chipmunk; 09-06-2007, 06:50 PM.
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Re: Explosion
I've actually been experimenting with the games sound effects, and I've come up with a cool way to get an "explosion" sound effect. Just have about 6 "demolition" sound effects play at the same time. Set them up one after another in the mode editor (with the "Wait" option set to no). This makes the sound louder and bolder, almost like an explosion."I love this moment so much I want to have sex with it"--Dr. Cox, Scrubs
"I love this moment so much I want to cheat on that last moment with this one, marry it, and have lots of little moments."--Dr. Cox, Scrubs
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Re: Explosion
No. Trust me. I've already implemented this trick a thousand times. I've also used other sound effects together to create some interesting effects (such as a whisper that gradually gets more and more loud and resonant).Originally posted by ezz1692 View PostIf you put them all at the same time, wouldn't it be just the same with the volume a lot higher?"I love this moment so much I want to have sex with it"--Dr. Cox, Scrubs
"I love this moment so much I want to cheat on that last moment with this one, marry it, and have lots of little moments."--Dr. Cox, Scrubs
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Re: Explosion
KICK-ASS. I've been wondering how to do stuff like this.Originally posted by Ivan Rosenguard View PostNo. Trust me. I've already implemented this trick a thousand times. I've also used other sound effects together to create some interesting effects (such as a whisper that gradually gets more and more loud and resonant).
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