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ReverendWolf
09-04-2007, 03:04 AM
What sort of steps could I take to create a quest journal?

The idea I'm working on involves several different non-linear quest lines, and I'd like a way to help the play track of what was done

Draygone
09-04-2007, 11:18 AM
The first idea that springs to mind is to use the character's background information.

Members > Basic Info > Bio

That's the easiest option. A more advanced option (one useful if you'd rather use Bio for Bio) would be to make an item called Journal that, when used, displays a message showing progress information through use of a script that uses a Script Branch of the Sort type.

Script Branch > Sort

Just choose the variable you want to use to keep track of certain progress, and use a series of Apply If commands (right under sort) that display the proper message when the variable is at a specific progress number. And then use the script as the effect of a Journal item. But I'm not sure how to do that. I assume it's not too difficult to figure out.

ReverendWolf
09-04-2007, 06:14 PM
ah! i got it!

i got a script to work! finally!!

oh it is SO over now!


I used a series of If statements instead of a sort, because a sort would only allow me to display one page. Once i got that idea working, i devised one using the IF statements, and got a series of screen messages (to mimic pages of the journal) to appear.

now to tackle camera movement. my first script applied a camera shake to the screen but it didn't stop. ever. totally sucked.

Lunchbox19464431
09-06-2007, 09:39 PM
Thats really cool, as for the camera shake problem, just add to the script wait (however long you want, remember 30f =1sec) then use the command
Screen Display > Screen Effects > Default
to change everything back.

ReverendWolf
09-07-2007, 01:25 AM
oh cool. wow, except for me feeling dumb, i'm happy to know that. :)

i guess the "frames" portion of the shake is used to ramp the shake over a period of time then?

Rodak
09-07-2007, 05:33 PM
oh cool. wow, except for me feeling dumb, i'm happy to know that. :)

i guess the "frames" portion of the shake is used to ramp the shake over a period of time then?

Yes, it's the number of frames it lasts.

Or the number of frames it takes to reach full strength and then it stays on until turned off.

I forget.

I may be mixing my concepts...

But it is one of those two!!