Here's something fun I thought up. Might've been said before.
Just make a building or dungeon and populate it with Standard Event hero stones to look and serve as "anvils". Then require the event to run when the player has the correct 1-3 treasure items and or variables.
If they do, ask, "Do you want to combine Treasure item A and Treasure item B into a Sweet Sword?" If yes, remove item A and B, obtain item Sweet Sword, etc.
You'll probably want a character there or a sign that explains how the system works, what can be made, and how.
This is a very, very simple way to have a sort of DOTA style recipe system. It can work for some neat, poweful equipment or even something like alchemy.
Just make a building or dungeon and populate it with Standard Event hero stones to look and serve as "anvils". Then require the event to run when the player has the correct 1-3 treasure items and or variables.
If they do, ask, "Do you want to combine Treasure item A and Treasure item B into a Sweet Sword?" If yes, remove item A and B, obtain item Sweet Sword, etc.
You'll probably want a character there or a sign that explains how the system works, what can be made, and how.
This is a very, very simple way to have a sort of DOTA style recipe system. It can work for some neat, poweful equipment or even something like alchemy.

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