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UN-HAPPY ENDINGS.

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    UN-HAPPY ENDINGS.

    Very recently I felt like turning off my PS2 while watching these god-awful endings. After all those hours of explording dungeons and grinding levels, I was rewarded with what?

    - Drangon Quest VIII. (Hooray! The world is SAVED. Let's CELEBRATE. I knew you could do it 'guv!)

    - Wild Arms: Alter code F. (**** you.)
    Last edited by Toaster; 08-25-2007, 02:29 AM.

    #2
    Re: Seriously? BAD ENDINGS.

    Wild Arms 2. Way too long and uneventful!

    Xenosaga 2.... though, what do you expect?

    Blood Omen. I loved the game, but the ending is underwhelming.
    PSN: KingJamos

    Add me... I'll wait.

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      #3
      Re: UN-HAPPY ENDINGS.

      Originally posted by Jamos View Post
      Wild Arms 2. Way too long and uneventful!
      The storyline in that game was garbage, and I really really despised the ending. But it's got the best mechanics out of all of the Wild Arms games.

      Vth Vanguard was actually written by, you know, someone who writes. So it could very well rock.
      Last edited by Toaster; 08-25-2007, 02:38 AM.

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        #4
        Re: UN-HAPPY ENDINGS.

        Ok. So we've got, what now, three topics talking about how Wild Arms: Alter Code F sucks?
        Last edited by IRC; 08-25-2007, 02:42 AM.
        The Cyclops having only one eye, needed to seek shelter from the harsh sun. The shadow cast by the spheres gave him temporary respite.

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          #5
          Re: UN-HAPPY ENDINGS.

          Heh.

          Apparently Puzzle Quest's ending is just "The End."

          Good grief.

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            #6
            Re: UN-HAPPY ENDINGS.

            Soul Reaver

            "TO BE CONTINUED..."

            No game should ever do that.
            I want that Mulan McNugget sauce, Morty!

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              #7
              Re: UN-HAPPY ENDINGS.

              DrakenGard 2's first ending is kinda of sad.
              Last edited by Trebsay; 08-25-2007, 11:13 AM.

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                #8
                Re: UN-HAPPY ENDINGS.

                Rampage. You go through pretty much the exact same level like a hundred times, and just on the point of slitting your wrists to engage your interest the game is over and you are awarded with a screen that flashes CONGRATULATIONS at you. Then it starts over.

                Grandia III. It just... ends. So underwhelming after the considerably awesome ending that Grandia II had.

                Legend of Dragoon. But with a game as bad as LoD, it would have seemed a crime to give it a good ending.
                Last edited by Big Rick Cook; 08-25-2007, 11:14 AM.
                "Mindless killing doesn't do a lot for me anymore." - Sampson

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                  #9
                  Re: UN-HAPPY ENDINGS.

                  Originally posted by Big Rick Cook View Post
                  Rampage. You go through pretty much the exact same level like a hundred times, and just on the point of slitting your wrists to engage your interest the game is over and you are awarded with a screen that flashes CONGRATULATIONS at you. Then it starts over.
                  On that same note is the original Gauntlet. That game is not only long and monotonous but pretty damn hard. And at the end its the classic CONGRATULATIONS! crap.

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                    #10
                    Re: UN-HAPPY ENDINGS.

                    I can't hardly blame games in the past for having terrible or thoughtless endings. I mean, sure, sometimes there was a story told, but mostly in the old days it was just shoot'em'up action and adventure. There was a highly irrelevant reason why you were doing whatever it was you were doing, and a quick shot of some cool artwork was generally enough to get you past the ending. You weren't playing for the ending, but to be entertained while playing.

                    Now, games that tell a story have an obligation to give me an ending. If they want me to play this game for 30+ hours, I have to be emotionally vested with the characters and the story. I have to have a resolution that's longer than two or three sentences, and preferably a denouement in which you get to see the outcome of some of the characters.

                    I don't need cinematic movie-quality CG to deliver this, just actual content that allows me to leave the game feeling satisfied that there was a reason I played it to the end besides just for the sake of completing it.
                    "Mindless killing doesn't do a lot for me anymore." - Sampson

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                      #11
                      Re: UN-HAPPY ENDINGS.

                      SH3's normal endings were total ass. SH4 was the same, and there was no UFO ending to save it.
                      Eat Smello.

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                        #12
                        Re: UN-HAPPY ENDINGS.

                        See, I really love Dragon Quest VIII's voice acting, but it's practically nulled when the game moves at the speed of a clam.

                        Though Lunar Knights wasn't that long, it ****** me off when all those nameless assholes mugged for the camera at the end. "Why are you getting so much screen time, Shifty Fox-Man?!"

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                          #13
                          Re: UN-HAPPY ENDINGS.

                          Every Mortal Kombat character ending except for in MK4.
                          I want that Mulan McNugget sauce, Morty!

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                            #14
                            Re: UN-HAPPY ENDINGS.

                            Sphinx. I played that GOD AWFUL game all the way through because I really loved the mummy character and wanted to see him become human again so he could reunite with his girlfriend.

                            Guess what? *** SPOILERS ***
                            He drops the final jar containing the final piece of his human soul, and then they're like "Ohoho, well, I guess you'll have many more adventures! We're insinuating a sequel, too bad for you, suckers."
                            *** END SPOILERS ***


                            Last edited by Fushigi na Renamon; 08-25-2007, 12:48 PM.
                            "They shouldn’t have called it Earth, they should have just called it the wipe-your-own-butt planet."

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                              #15
                              Re: UN-HAPPY ENDINGS.

                              Halo 2.

                              Half-Life 2.

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