I am aware of the fact that RPG Maker 1's simplistic graphics (compounded by very real memory issues) and limited scripting system (which lacks even variables) can make it very hard for users to make the program do all kinds of fun stuff. I heard that one way to get around the lack of variables without using up precious switches is to use invisible items or something, but how does this work? Is it possible to use RPG Maker, with enough time and effort, to create any of the following?:
-A custom battle system? Zelda-like? FF 1-6 like? Even Final Fantasy Tactics-like?
-A custom menu system
-A custom battle system? Zelda-like? FF 1-6 like? Even Final Fantasy Tactics-like?
-A custom menu system


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