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How to submit games to the RPG Maker Pavilion - Updated 3/5/2014

1. Select the forum that supports your submission

2. Select "New Thread".

3. For the "Title", put your game's title. ONLY your game's title.

4. In the "Message" field, describe your game's story, features, and any other information you believe is relevant.

5. If your game is a console RPG Maker game or demo, you're able to upload it directly to the site. If it's a PC RPG Maker game or demo, you'll have to upload it elsewhere and link to it here. If uploading a console game, under "Additional Options", there is an option for "Attach Files". Select "manage attachments". If you're submitting a PC RPG Maker game, you can still upload screenshots.

6. Click browse to find the game file on your computer, and click "Upload". all files MUST be zipped. You're able to upload ten attachments to your submission post. The ideal way to use these is to use one attachment for the game console's native format (dex drive or max drive), a second for a PS3 format save file, and the remaining slots for screenshots or other extra material you want to accompany your game.

7. If you need to update your game, simply edit it's submission post at any time. You can check the site's game directory to see how your game will appear in the listings after each edit. Try to make it fit in with the rest. No huge or colorful text, no images posted in the top of the post that appears in the directory, just general things like that.

8. Only one submission thread per game, unless the differences between the versions are drastic enough that it warrants having multiple versions available, such as a director's cut, or an alternate version with different features.

9. If you have a converted file for someone else's game, please post that in the conversions subforum at the bottom of the submission subforum listing.

10. Everything posted in the submission forums appears immediately on the site, so don't make a post without having your game ready to go up with it. These will be deleted on-sight by the staff.

Thank you for supporting the RPG Maker Pavilion!
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I Will Explain Variables

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    I Will Explain Variables

    OK, variables may seem intimidating at first, but once you get to know how to do them, your game will improve by a lot.

    First, make an event. (Usually invisible or NPC events) Next, edit the event and make a Value Conditional Branch. (Select option 2, 3, 4 depending on how many branches you want) When you do this, a screen will pop up and at the bottom it will look like this; (I will use option 2 for the example)

    123... 0
    123... 0

    When this screen comes up, make the top a number (example; 0) and make the bottom another number. (example; 1)

    Now, you may be wondering what these numbers are for. The top number will be the top branch's variable. (What happens when shared variable is zero) The bottom number will be the bottom branches variable. (What will happen when shared variable is one)

    How do you make the shared variable change to one? This is how;

    First, make a seperate event. Let's say... a boss fight. When you make the event for the boss fight, somewhere in there should be a Battle Result Branch. In the win section of the branch, put everything you need to. After that, at the very bottom of the win branch, put add variable. Change it from # to #. (example; 0 to 1. This will make sure that after the fight, the shared variable number will raise by one) Then, go back to your other event. (The one with the Value Conditional Branch) On the top branch, put what you want the NPC to say before you beat the boss. (example; Go fight the demon.) On the bottom branch, put what you want the NPC to say after you beat the boss. (example; You beat the demon and saved the world!)

    Now you know how to make variables, go try it out now!
    Currently working on: The Lost Realm
    (For more info plz PM me)
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