I'm almost done with it for the second time. The storyline made a lot more sense and sat better this time around. I really like the overall storyline and theme of the game, and I think it tied in very well to Chrono Trigger (when I first played Cross I had not played Trigger). I would've liked it a lot more if certain things didn't just RUIN it for me.
I almost quit when it came to the "search the two worlds for the six dragons" fetch quest. It served no purpose for moving the storyline along or providing any real game play aside from making the game lengthier.
The battle system sucks. It's so terribly unbalanced. For most random encounters the normal enemies can barely scratch me (I don't even have Prism equipment) and only a few bosses gave me trouble (see: Dario). The whole system itself with the Stamina gauge and the Element Grid might seem neat, but it fails in its execution. Serge ends up being terribly over-powered. In my file (not even a New Game +) he's got almost twice as much STR than any other character in my roster, rendering most other party members useless save for Glenn and Fargo. And it's not my fault for over-leveing or anything like that. The game doesn't HAVE levels. So all of the balance issues? It's the programmer's fault.
And all the useless characters. Seriously. The game would've been better if they focused more on a central group of characters. Like Serge, Lynx, Kid, Harle, Leena, Glenn, Karsh, Fargo, Nikki, Riddel, Razzly, Korcha... the IMPORTANT characters. We don't need Turnips, Dogs, Straw Mannequins and Talking Mushrooms for christ sake.
But at least the music is nice.
I almost quit when it came to the "search the two worlds for the six dragons" fetch quest. It served no purpose for moving the storyline along or providing any real game play aside from making the game lengthier.
The battle system sucks. It's so terribly unbalanced. For most random encounters the normal enemies can barely scratch me (I don't even have Prism equipment) and only a few bosses gave me trouble (see: Dario). The whole system itself with the Stamina gauge and the Element Grid might seem neat, but it fails in its execution. Serge ends up being terribly over-powered. In my file (not even a New Game +) he's got almost twice as much STR than any other character in my roster, rendering most other party members useless save for Glenn and Fargo. And it's not my fault for over-leveing or anything like that. The game doesn't HAVE levels. So all of the balance issues? It's the programmer's fault.
And all the useless characters. Seriously. The game would've been better if they focused more on a central group of characters. Like Serge, Lynx, Kid, Harle, Leena, Glenn, Karsh, Fargo, Nikki, Riddel, Razzly, Korcha... the IMPORTANT characters. We don't need Turnips, Dogs, Straw Mannequins and Talking Mushrooms for christ sake.
But at least the music is nice.








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