Hi all, I recently decided to get serious and start playing around with the software and I have a few questions.
Question 1: Simple Stat Calculations?
I was wondering if it were possible to have very simple stat calculations. For example I would like to have a Fireball spell have a base accuracy of 40% and then boost that accuracy up to 60% or 70% with items. I just feel that a simple combat system would make creating the game much easier. Is it possible to do this??
Question 2: Humans as Monsters
The first stage of my game will be set inside a castle and the player has to escape. I would like to have the player fight castle guards and other human characters.
Question 3: MP as HP
I have an idea where a character uses a skill to convince his enemies to leave him alone. Am I able to set an enemy character to die when his MP reaches zero?
These are just a few of my questions, I am sure that I will have more as I get further into my game.
Question 1: Simple Stat Calculations?
I was wondering if it were possible to have very simple stat calculations. For example I would like to have a Fireball spell have a base accuracy of 40% and then boost that accuracy up to 60% or 70% with items. I just feel that a simple combat system would make creating the game much easier. Is it possible to do this??
Question 2: Humans as Monsters
The first stage of my game will be set inside a castle and the player has to escape. I would like to have the player fight castle guards and other human characters.
Question 3: MP as HP
I have an idea where a character uses a skill to convince his enemies to leave him alone. Am I able to set an enemy character to die when his MP reaches zero?
These are just a few of my questions, I am sure that I will have more as I get further into my game.


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