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    Beginners Question

    Hey everyone! I just picked up RPG Maker 3 over the weekend and have begun making my first game just to learn the ropes. My question is this, is it possible to give a character a choice of three or so classes at the start of a game, and then have treasure chests that give different loot based on the class selected?

    I'm not really looking for an explination of how to do it, just whether or not it's posible. Thank you!

    #2
    Re: Beginners Question

    Yes you can but what you have to do is have the event that changes your class also have a variable attached. Then for every chest that needs different content, have a variable control branch. Have the three sections based on the three classes with the different loot in each. To save yourself a bit of time, have the chest say "There was an item inside." before the branch. Then you only need a different add item and item obtained message per branch.

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      #3
      Re: Beginners Question

      Originally posted by Fruple View Post
      Yes you can but what you have to do is have the event that changes your class also have a variable attached. Then for every chest that needs different content, have a variable control branch. Have the three sections based on the three classes with the different loot in each. To save yourself a bit of time, have the chest say "There was an item inside." before the branch. Then you only need a different add item and item obtained message per branch.
      Good idea! That should save me some time. Thanks!

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